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PoorOldSpike
11-09-2009, 21:41
PIC 1- I give everybody a fast move order smack through burning terrain and buildings.
http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/fire1.jpg




PICS 2 and 3- Ha ha ha, they auto-cancel the orders and auto-re-plot to take themselves skirting around.
http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/fire2.jpg

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/fire3.jpg

PoorOldSpike
11-09-2009, 21:42
PICS 4 and 5- Tanks and squads don't mind being given a move order up to the edge of the conflagration, but they won't accept an order telling them to go into the middle of it. (note how the movement line turns red to indicate 'no entry')
http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/fire4.jpg

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/fire5.jpg




PIC 6- And neither will squads accept an order to enter a burning building
http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/fire6.jpg


Note - Sometimes terrain or buildings catch fire while a unit is in it, in which case it usually runs out after a turn or two unless its pinned. Other times panicking and routing units might run into flames by accident.
Also sometimes you can force your men into flames if the leader is very good or if the men are high quality or if the fire isn't very big, but once they're in there they get jittery and might run out later.