Cue-Ball
01-05-2011, 06:51
POS had a post about this in the AAR section, but I thought it deserved some discussion here, since this is the tactics forum. Despite reading the great advice here I still find myself making the same mistakes when it comes to unit purchases. It appears that I'm a very slow learner, but the lesson will sink in eventually...
A few games ago I was playing a CMBB match against a friend. I was Axis and the setup was Jan of '42, IIRC. During the unit purchase phase I wasn't paying enough attention and bought Panzer IVs with the 75mm L/42 gun (75 short). This gun has about a snowball's chance in hell of penetrating the steeply sloped armor of the Russian T-34 of the time period, even from behind at <100m. Despite using sound tactics, taking side shots, staying hull down, etc., my armor still got waxed, only getting a few kills due to lucky shots or abandonments due to gun hits. Even though they're "older" and "smaller", the 50mm PzIII is far superior. The round is smaller and has less blast, but it is much longer with higher muzzle velocity so the penetration is much, much better. You'll still get some ricochets against T-34s, but at least you'll have a fighting chance at a knockout.
Not two games later I did it again. This time I was playing as the Russians defending against the Germans in mid-'44. It was a pretty low point game with not much cover on my side, so I chose to go AT gun heavy rather than using tanks (which are AP magnets without cover/concealment). I bought the biggest (what I assumed to be the best) AT gun available to the Russians at the time: the 76.2mm. Same size round at the T-34's gun, so it has to be good, right? This thing might as well be a pop gun. Even though the round is decent sized, the muzzle velocity is pathetically low. It can barely take out early model tanks, much less the Tigers and Panthers you're sure to face by '44. As with the first example, it turns out that the smaller round with a longer barrel is much, much better. The Russian 57mm ZiS-2 gun may be somewhat small, but it packs a pretty good punch. And if you're lucky you'll get a couple of tungsten rounds that make short work of Tigers. Panthers are harder due to their sloped frontal armor, but side shots are a piece of cake, and frontals can be had if you wait until they get inside of 300m before revealing yourself. Just keep in mind that these guns cost about as much as a tank, so pick your setup spots carefully and keep them hidden until the enemy is close enough to virtually guarantee a kill on the first shot. Once they're seen, they're high priority targets for tank crews.
By now you'd think that I would have learned. But nooooooooooo! This time I'm playing as the Russians on defense while my friend plays the Germans on attack. I buy a few of the 57mm ZiS-2 AT guns, which is good, but when purchasing armor for my defense I get in a hurry. Instead of purchasing the 85mm T-34 I mistakenly purchase the 76.2mm version. These are fine and dandy in 1942 against PzIIIs, PzIVs and StuGs, but against Tigers and Panthers they are worthless. Frontal shots against Panthers and Tigers just simply won't happen. Unless you get a one in a million shot right down the enemy's barrel, you are not going to get a kill. From the side against a Panther you *might* get lucky if you're real close and you can shoot before his turret traverses. Against a Tiger, even from behind, you are very, very unlikely to get a kill. Heck, I had 9 T-34 76's against 4 Tigers and a Panther. The only kill I got was the Panther, and that was from one of my ZiS-2s. My T-34s all got knocked out without taking out a single enemy tank.
The lesson here is: Take a good hard look at your options for any given timeframe. Consider what you're going up against and buy a gun that's appropriate for the enemy forces. POS has posted some graphics showing the different AFVs and AT guns and their relative penetration values. A quick gander at these can make a world of difference. Once you know what it is you should buy, make sure you actually buy it! It's very easy to think "I'll just buy a platoon of T-34s" and find out you bought the inferior model when the much newer, up-gunned version was two lines down and only a handful of points more expensive.
A few games ago I was playing a CMBB match against a friend. I was Axis and the setup was Jan of '42, IIRC. During the unit purchase phase I wasn't paying enough attention and bought Panzer IVs with the 75mm L/42 gun (75 short). This gun has about a snowball's chance in hell of penetrating the steeply sloped armor of the Russian T-34 of the time period, even from behind at <100m. Despite using sound tactics, taking side shots, staying hull down, etc., my armor still got waxed, only getting a few kills due to lucky shots or abandonments due to gun hits. Even though they're "older" and "smaller", the 50mm PzIII is far superior. The round is smaller and has less blast, but it is much longer with higher muzzle velocity so the penetration is much, much better. You'll still get some ricochets against T-34s, but at least you'll have a fighting chance at a knockout.
Not two games later I did it again. This time I was playing as the Russians defending against the Germans in mid-'44. It was a pretty low point game with not much cover on my side, so I chose to go AT gun heavy rather than using tanks (which are AP magnets without cover/concealment). I bought the biggest (what I assumed to be the best) AT gun available to the Russians at the time: the 76.2mm. Same size round at the T-34's gun, so it has to be good, right? This thing might as well be a pop gun. Even though the round is decent sized, the muzzle velocity is pathetically low. It can barely take out early model tanks, much less the Tigers and Panthers you're sure to face by '44. As with the first example, it turns out that the smaller round with a longer barrel is much, much better. The Russian 57mm ZiS-2 gun may be somewhat small, but it packs a pretty good punch. And if you're lucky you'll get a couple of tungsten rounds that make short work of Tigers. Panthers are harder due to their sloped frontal armor, but side shots are a piece of cake, and frontals can be had if you wait until they get inside of 300m before revealing yourself. Just keep in mind that these guns cost about as much as a tank, so pick your setup spots carefully and keep them hidden until the enemy is close enough to virtually guarantee a kill on the first shot. Once they're seen, they're high priority targets for tank crews.
By now you'd think that I would have learned. But nooooooooooo! This time I'm playing as the Russians on defense while my friend plays the Germans on attack. I buy a few of the 57mm ZiS-2 AT guns, which is good, but when purchasing armor for my defense I get in a hurry. Instead of purchasing the 85mm T-34 I mistakenly purchase the 76.2mm version. These are fine and dandy in 1942 against PzIIIs, PzIVs and StuGs, but against Tigers and Panthers they are worthless. Frontal shots against Panthers and Tigers just simply won't happen. Unless you get a one in a million shot right down the enemy's barrel, you are not going to get a kill. From the side against a Panther you *might* get lucky if you're real close and you can shoot before his turret traverses. Against a Tiger, even from behind, you are very, very unlikely to get a kill. Heck, I had 9 T-34 76's against 4 Tigers and a Panther. The only kill I got was the Panther, and that was from one of my ZiS-2s. My T-34s all got knocked out without taking out a single enemy tank.
The lesson here is: Take a good hard look at your options for any given timeframe. Consider what you're going up against and buy a gun that's appropriate for the enemy forces. POS has posted some graphics showing the different AFVs and AT guns and their relative penetration values. A quick gander at these can make a world of difference. Once you know what it is you should buy, make sure you actually buy it! It's very easy to think "I'll just buy a platoon of T-34s" and find out you bought the inferior model when the much newer, up-gunned version was two lines down and only a handful of points more expensive.