+ Post New Thread
Page 1 of 3 1 2 3 LastLast
Threads 1 to 30 of 87

Forum: Combat Mission Tactics

Combat Mission Tactical Discussion.

  1. Sticky Thread Sticky: Defending

    Started by PoorOldSpike, 11-07-2009 01:42
    death, icons, screenshot, t-34
    • Replies: 9
    • Views: 402
    04-23-2010 01:07 Go to last post
  2. Sticky Thread Sticky: Attacking

    Typical first turn move plots All that plotting can be a chore, but it has to be done. My tanks zigzag around clumps of trees, some are carrying...

    Started by PoorOldSpike, 11-07-2009 00:16
    3 Pages
    1 2 3
    cmbb, guderian, icons, panther, panzer, t-34, tactics, tank, tiger
    • Replies: 20
    • Views: 714
    01-19-2010 12:23 Go to last post
  3. Sticky Thread Sticky: Armoured cars

    GERMAN The 41-odd screenshots below depict every armoured car in CMBB/AK and provide an at-a-glance reference. (Note for several cars Battlefront...

    Started by PoorOldSpike, 11-09-2009 21:08
    cmak, cmbb, tank
    • Replies: 7
    • Views: 223
    11-09-2009 21:14 Go to last post
  4. Sticky Thread Sticky: Flak vehicles

    Covers all in Cmbb and Cmak. No flak veh of any nation can carry passengers or tow guns. GERMAN 251/17 (20L/55) 251/21 (4xMG) 10/4 and...

    Started by PoorOldSpike, 11-09-2009 21:01
    cmak, cmbb
    • Replies: 2
    • Views: 152
    11-09-2009 21:04 Go to last post
  5. Sticky Thread Sticky: Gun-armed halftracks

    This series of pics shows every armoured halftrack in Cmbb and Cmak that totes a weapon above and beyond the standard one or two machine guns. ...

    Started by PoorOldSpike, 11-09-2009 20:54
    cmak, cmbb
    • Replies: 3
    • Views: 176
    11-09-2009 20:58 Go to last post
  6. Sticky Thread Sticky: Charts and Tables

    This data is already scattered throughout the Tac section so I thought I'd also gather it into this thread for convenience. Don't try to memorise...

    Started by PoorOldSpike, 11-07-2009 20:23
    2 Pages
    1 2
    cmak, cmbb
    • Replies: 10
    • Views: 598
    11-07-2009 20:35 Go to last post
  7. Sticky Thread Sticky: Tank gun ratings

    An at-a-glance series of charts comparing tank gun capabilities against 30-degree sloped armour at 100 metres. Example -the Jagdtiger's 128mm gun...

    Started by PoorOldSpike, 11-07-2009 18:45
    ammo, tank
    • Replies: 6
    • Views: 231
    11-07-2009 20:20 Go to last post
  8. Sticky Thread Sticky: Gun ratings

    An at-a-glance series of charts comparing gun capabilities. Example -the 128 ATG has a phenomenal penetration of over 200mm with AP-shot (red dot),...

    Started by PoorOldSpike, 11-07-2009 20:11
    ammo
    • Replies: 4
    • Views: 155
    11-07-2009 20:14 Go to last post
  9. Sticky Thread Sticky: Armour ratings

    Note - it's normal to sometimes see a type appear more than once in these charts (eg PzIIIJ) with a different gun or different armour each time, it...

    Started by PoorOldSpike, 11-07-2009 18:29
    panther
    • Replies: 9
    • Views: 195
    11-07-2009 18:33 Go to last post
  1. Mines

    (Note - Even if any kind of mine explodes it doesn't vanish, the field still remains 'live' and deadly til the end of the game (unless cleared)

    Started by PoorOldSpike, 11-08-2009 21:05
    2 Pages
    1 2
    icons, panzer, pos, tank
    • Replies: 15
    • Views: 250
    1 Week Ago 20:54 Go to last post
  2. Crushing blow

    Guns are surrounded by a "crush zone" of about 15 metres. Any tank that enters that zone will usually make the gun crew run off rather than stick...

    Started by PoorOldSpike, 11-09-2009 02:16
    t-34, tank
    • Replies: 5
    • Views: 247
    3 Weeks Ago 04:51 Go to last post
  3. 'Gamey' tactics Im told

    Hey all, (This is quite a long one so make a cup of tea before you start reading.) Just recently I was involved in a QB with a much played...

    Started by roadiemullet, 07-07-2010 16:32
    2 Pages
    1 2
    equipment, force pick, gamey, rockets, rules, tactics, tiger
    • Replies: 19
    • Views: 322
    07-09-2010 07:27 Go to last post
  4. The Panther family

    Which is the best? Very hard to say, for example although the VG(late) has a tougher turret than the rest because it has no shot trap, it suffers...

    Started by PoorOldSpike, 11-07-2009 23:20
    2 Pages
    1 2
    combat mission, domination, panther, piat, quick battles, rifle, tank
    • Replies: 15
    • Views: 209
    07-08-2010 00:10 Go to last post
  5. Skirts

    This series of tests indicates that skirts seem to give no protection against bazookas, but DO give protection against ATR's and ATG's. TEST 1...

    Started by PoorOldSpike, 07-06-2010 03:40
    rifle, tank
    • Replies: 0
    • Views: 48
    07-06-2010 03:40 Go to last post
  6. Hollow-charge shells (HC)

    They come in many calibres and give low-velocity guns anti-tank capability. They're basically HE shells except that the blast is projected forward...

    Started by PoorOldSpike, 07-06-2010 02:43
    • Replies: 0
    • Views: 44
    07-06-2010 02:43 Go to last post
  7. Factory combat

    If a squad is close to the factory, he can sometimes (a random factor is involved) see clear through it, AND enemy units can sometimes see him...

    Started by PoorOldSpike, 11-09-2009 21:23
    2 Pages
    1 2
    icons
    • Replies: 10
    • Views: 193
    06-26-2010 01:49 Go to last post
  8. Moving armor through Heavy Trees

    I had a battle with Seel once where I had the advantage of position over his T34s. I had thought that the woods behind me were impassable, but much...

    Started by Von Reich, 05-30-2010 14:35
    tactics, tank
    • Replies: 5
    • Views: 127
    06-02-2010 01:05 Go to last post
  9. The Luck Factor

    Started by PoorOldSpike, 05-03-2010 15:19
    equipment, panther
    • Replies: 8
    • Views: 160
    05-04-2010 18:05 Go to last post
  10. Infantry

    These are examples why it's best to use a "move to contact" order through woods even if you think the enemy is nowhere near where you are going. ...

    Started by Von Reich, 04-15-2010 01:26
    ammo, screenshot
    • Replies: 5
    • Views: 172
    04-30-2010 04:10 Go to last post
  11. Hetzer tests

    HETZER FRONT ARMOUR TESTS All at 200 metres. Note- I deleted all the Hetzers ammo in the editor because this was strictly a test to see how its...

    Started by PoorOldSpike, 11-18-2009 13:50
    ammo, combat mission, leto, pos, screenshot, tactics, tank, tiger
    • Replies: 5
    • Views: 262
    04-18-2010 11:19 Go to last post
  12. Tank area-fire

    Area-fire is an important CM tactic, namely if you suspect there are enemy infantry in clumps of trees or buildings etc, saturate the place with...

    Started by PoorOldSpike, 11-08-2009 20:55
    ammo, screenshot, tank
    • Replies: 5
    • Views: 167
    04-13-2010 19:17 Go to last post
  13. LOS over trees

    Groan, Cargol's Panther kills my beautiful SU-100 with a shot seemingly straight through clumps of thick trees that I thought would block LOS.. ...

    Started by PoorOldSpike, 04-01-2010 19:03
    panther
    • Replies: 2
    • Views: 128
    04-02-2010 02:03 Go to last post
  14. Flags

    Don't try to memorise this, it's just meant to show how difficult it is to know whether we or the enemy control flags, the best we can do is just get...

    Started by PoorOldSpike, 11-09-2009 21:19
    ammo, cmbb, rules, tank
    • Replies: 8
    • Views: 172
    03-23-2010 04:51 Go to last post
  15. Tank radios

    RADIOLESS TANKS Russian tanks are notorious for having no radios early in the war, resulting in long command delays, but these tests show how to...

    Started by PoorOldSpike, 02-26-2010 03:47
    t-34, tactics, tank
    • Replies: 4
    • Views: 231
    03-12-2010 04:21 Go to last post
  16. Sniper!

    Started by PoorOldSpike, 11-09-2009 20:44
    pos, tank
    • Replies: 3
    • Views: 238
    02-20-2010 13:16 Go to last post
  17. Shoot and Scoot

    The shoot/scoot order tells your tank to move fast forward to a point ahead; then stop for a few seconds and fire at anything he sees, before finally...

    Started by PoorOldSpike, 11-28-2009 18:18
    cmbb, panzer, rules, t-34, tactics, tank, tiger
    • Replies: 6
    • Views: 306
    02-10-2010 12:38 Go to last post
  18. Life on the edge

    We've probably all moved units too near the map edge from time to time and seen them vanish off the edge forever, and sometimes routing infantry run...

    Started by PoorOldSpike, 02-06-2010 03:29
    tank
    • Replies: 0
    • Views: 124
    02-06-2010 03:29 Go to last post
  19. Foxholes

    Started by PoorOldSpike, 11-09-2009 21:43
    • Replies: 5
    • Views: 161
    02-04-2010 13:25 Go to last post
  20. Split fire

    Old hands will know this but its worthwhile posting this pic to illustrate how tanks can fire their main gun in one direction while their bow MG is...

    Started by PoorOldSpike, 01-29-2010 23:18
    pos
    • Replies: 0
    • Views: 135
    01-29-2010 23:18 Go to last post
  21. Hail fire

    If you're up against a superior enemy tank and haven't room to skirt round into its thin sides, you can either retreat or stand your ground and try...

    Started by PoorOldSpike, 01-26-2010 20:41
    death, force pick, panther, t-34, tank
    • Replies: 2
    • Views: 194
    01-27-2010 11:44 Go to last post
  22. Units can sometimes fire through buildings

    Here my Marder fired smack through a house, hitting the Sherman parked on the other side. (the Sher nearest the house) The Marder couldn't see the...

    Started by PoorOldSpike, 11-09-2009 05:29
    cmbb, panzer
    • Replies: 5
    • Views: 198
    01-24-2010 14:36 Go to last post
  23. Infantry v armour

    Bazooka Panzerschreck

    Started by PoorOldSpike, 11-08-2009 17:28
    3 Pages
    1 2 3
    ammo, bazooka, cmak, cmbb, machine gun, mg42, panzer, panzerfaust, piat, pos, rifle, t-34, tank
    • Replies: 26
    • Views: 708
    01-24-2010 14:27 Go to last post
  24. Ski Troops

    SUMMARY- They lose skis if ordered to Assault/ Advance/ Sneak/ Withdraw (you'll get a warning at the end of the cursor line when plotting). Also...

    Started by PoorOldSpike, 01-01-2010 21:45
    pos
    • Replies: 8
    • Views: 199
    01-03-2010 02:59 Go to last post
  25. Artillery

    Setting barrage arrival times In NON Meeting Engagements, artillery can be plotted on the first turn to arrive immediately, or a turn later each...

    Started by PoorOldSpike, 11-09-2009 02:08
    2 Pages
    1 2
    ammo, members, panzer, pos, rifle, tank
    • Replies: 19
    • Views: 507
    12-27-2009 22:25 Go to last post
  26. Tackling the T-34 in 1941/42

    TACKLING THE T-34 IN 1941/42 (Don't try to memorise this (i haven't), i just glance at it now and again to remind myself of something or other)...

    Started by PoorOldSpike, 12-02-2009 00:55
    ammo, rules, t-34, tank
    • Replies: 0
    • Views: 148
    12-02-2009 00:55 Go to last post
  27. Tanks in scattered trees

    The three tanks in the right column in open ground are easily visible to the enemy with hit ratings in the 70's. The column on the left are in...

    Started by PoorOldSpike, 11-09-2009 02:22
    panzer, t-34
    • Replies: 6
    • Views: 215
    11-28-2009 20:15 Go to last post
  28. Bridge work

    BLOWING BRIDGES TEST RESULTS (Note CM's inbuilt randomness means figures may vary slightly from game to game) TEST 1 - HEAVY BRIDGE(high pointed...

    Started by PoorOldSpike, 11-08-2009 17:20
    cmbb
    • Replies: 5
    • Views: 153
    11-28-2009 18:34 Go to last post
  29. Gun Gun Gun!

    Tiger ace Michael Wittman said he hated enemy guns more than tanks, and I'm sure CM players agree with him because guns can usually get off 2 or 3...

    Started by PoorOldSpike, 11-09-2009 21:36
    ammo, pos, t-34, tank, tiger
    • Replies: 5
    • Views: 249
    11-25-2009 20:48 Go to last post
  30. TRP's (target reference points)

    Started by PoorOldSpike, 11-20-2009 11:54
    • Replies: 0
    • Views: 129
    11-20-2009 11:54 Go to last post

+ Post New Thread

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Powered by vBulletin™ Version 4.0.6
Copyright © 2010 vBulletin Solutions, Inc. All rights reserved.
Powered by WebRing®.