Combat Mission Tactical Discussion.
Typical first turn move plots All that plotting can be a chore, but it has to be done. My tanks zigzag around clumps of trees, some are carrying...
GERMAN The 41-odd screenshots below depict every armoured car in CMBB/AK and provide an at-a-glance reference. (Note for several cars Battlefront...
Covers all in Cmbb and Cmak. No flak veh of any nation can carry passengers or tow guns. GERMAN 251/17 (20L/55) 251/21 (4xMG) 10/4 and...
This series of pics shows every armoured halftrack in Cmbb and Cmak that totes a weapon above and beyond the standard one or two machine guns. ...
This data is already scattered throughout the Tac section so I thought I'd also gather it into this thread for convenience. Don't try to memorise...
An at-a-glance series of charts comparing tank gun capabilities against 30-degree sloped armour at 100 metres. Example -the Jagdtiger's 128mm gun...
An at-a-glance series of charts comparing gun capabilities. Example -the 128 ATG has a phenomenal penetration of over 200mm with AP-shot (red dot),...
Note - it's normal to sometimes see a type appear more than once in these charts (eg PzIIIJ) with a different gun or different armour each time, it...
(Note - Even if any kind of mine explodes it doesn't vanish, the field still remains 'live' and deadly til the end of the game (unless cleared)
Guns are surrounded by a "crush zone" of about 15 metres. Any tank that enters that zone will usually make the gun crew run off rather than stick...
Hey all, (This is quite a long one so make a cup of tea before you start reading.) Just recently I was involved in a QB with a much played...
Which is the best? Very hard to say, for example although the VG(late) has a tougher turret than the rest because it has no shot trap, it suffers...
This series of tests indicates that skirts seem to give no protection against bazookas, but DO give protection against ATR's and ATG's. TEST 1...
They come in many calibres and give low-velocity guns anti-tank capability. They're basically HE shells except that the blast is projected forward...
If a squad is close to the factory, he can sometimes (a random factor is involved) see clear through it, AND enemy units can sometimes see him...
I had a battle with Seel once where I had the advantage of position over his T34s. I had thought that the woods behind me were impassable, but much...
These are examples why it's best to use a "move to contact" order through woods even if you think the enemy is nowhere near where you are going. ...
HETZER FRONT ARMOUR TESTS All at 200 metres. Note- I deleted all the Hetzers ammo in the editor because this was strictly a test to see how its...
Area-fire is an important CM tactic, namely if you suspect there are enemy infantry in clumps of trees or buildings etc, saturate the place with...
Groan, Cargol's Panther kills my beautiful SU-100 with a shot seemingly straight through clumps of thick trees that I thought would block LOS.. ...
Don't try to memorise this, it's just meant to show how difficult it is to know whether we or the enemy control flags, the best we can do is just get...
RADIOLESS TANKS Russian tanks are notorious for having no radios early in the war, resulting in long command delays, but these tests show how to...
The shoot/scoot order tells your tank to move fast forward to a point ahead; then stop for a few seconds and fire at anything he sees, before finally...
We've probably all moved units too near the map edge from time to time and seen them vanish off the edge forever, and sometimes routing infantry run...
Old hands will know this but its worthwhile posting this pic to illustrate how tanks can fire their main gun in one direction while their bow MG is...
If you're up against a superior enemy tank and haven't room to skirt round into its thin sides, you can either retreat or stand your ground and try...
Here my Marder fired smack through a house, hitting the Sherman parked on the other side. (the Sher nearest the house) The Marder couldn't see the...
Bazooka Panzerschreck
SUMMARY- They lose skis if ordered to Assault/ Advance/ Sneak/ Withdraw (you'll get a warning at the end of the cursor line when plotting). Also...
Setting barrage arrival times In NON Meeting Engagements, artillery can be plotted on the first turn to arrive immediately, or a turn later each...
TACKLING THE T-34 IN 1941/42 (Don't try to memorise this (i haven't), i just glance at it now and again to remind myself of something or other)...
The three tanks in the right column in open ground are easily visible to the enemy with hit ratings in the 70's. The column on the left are in...
BLOWING BRIDGES TEST RESULTS (Note CM's inbuilt randomness means figures may vary slightly from game to game) TEST 1 - HEAVY BRIDGE(high pointed...
Tiger ace Michael Wittman said he hated enemy guns more than tanks, and I'm sure CM players agree with him because guns can usually get off 2 or 3...
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