Is CM just a game or can it be officially classified as a simulation of combined arms warfare?
When I say 'just a game' of course I mean one of the best games ever made for a computer and don't mean to belittle what it is. What I am trying to get at is, does CM meet the criteria necessary for it to be classified as a simulation?
That then brings up the question as to what are the criteria something has to meet to be able to be classified as a simulation?
When I first started playing CM I saw it as a simulation due to it's sheer depth. I don't think I've ever played anything quite with the depth that this series of games has. Later, I started to see it more as 'a game', primarily because I saw other games such as Steel Beasts and DCS as actual simulations as they attempt to actually put you in the cockpit or the cupola so to speak.
Now I've flipped back and think it is correct to call CM a simulation. There are 2 reasons for this is reversal;
1. I think it is correct to call games such as Steel Beasts and DCS simulations, but they also fall into the category of being 'simulators'. This in my mind frees up the definition of 'simulation' to be available to apply to games like CM which don't actually put you in the cockpit or the cupola but nevertheless attempt to realistically imitate the battlefield.
2. A recent post of the BFC forums confirms that a modified version of CM is being used as an analytical tool by the UK MOD (Ministry of Defence) and this ties in nicely with the Wikipedia definition of a computer simulation: "A computer simulation is an attempt to model a real-life or hypothetical situation on a computer so that it can be studied to see how the system works. By changing variables in the simulation, predictions may be made about the behaviour of the system. It is a tool to virtually investigate the behaviour of the system under study"
I'm interested to hear the communities' thoughts on this.
When I say 'just a game' of course I mean one of the best games ever made for a computer and don't mean to belittle what it is. What I am trying to get at is, does CM meet the criteria necessary for it to be classified as a simulation?
That then brings up the question as to what are the criteria something has to meet to be able to be classified as a simulation?
When I first started playing CM I saw it as a simulation due to it's sheer depth. I don't think I've ever played anything quite with the depth that this series of games has. Later, I started to see it more as 'a game', primarily because I saw other games such as Steel Beasts and DCS as actual simulations as they attempt to actually put you in the cockpit or the cupola so to speak.
Now I've flipped back and think it is correct to call CM a simulation. There are 2 reasons for this is reversal;
1. I think it is correct to call games such as Steel Beasts and DCS simulations, but they also fall into the category of being 'simulators'. This in my mind frees up the definition of 'simulation' to be available to apply to games like CM which don't actually put you in the cockpit or the cupola but nevertheless attempt to realistically imitate the battlefield.
2. A recent post of the BFC forums confirms that a modified version of CM is being used as an analytical tool by the UK MOD (Ministry of Defence) and this ties in nicely with the Wikipedia definition of a computer simulation: "A computer simulation is an attempt to model a real-life or hypothetical situation on a computer so that it can be studied to see how the system works. By changing variables in the simulation, predictions may be made about the behaviour of the system. It is a tool to virtually investigate the behaviour of the system under study"
I'm interested to hear the communities' thoughts on this.
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