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Cover

P

PoorOldSpike

Guest
COVER BONUSES
(info gleaned from the manual and from ingame observations. I'll edit new info into this chart as it comes in)

TREES- Enemy fire will sometimes smack into treetrunks, giving total protection to units behind them, but sometimes shots will whistle through the trees without hitting trunks, so cover is never guaranteed. Trunks may also block your own fire when shooting back.
BUNKER (Wooden and concrete)- Excellent cover against direct and indirect fire.
TRENCH - Good protection against most enemy direct fire, and fair protection against indirect fire.
FOXHOLE- Fair cover
SANDBAGS- Fair cover. Limited protection for vehs and infantry behind them.
 
Manual-

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HIGH WALLS

Hiram Sedai's tanks have a go at my Panth, but the high wall shields its weak side and the shot smacks into its turret without damage.
Note I had the 'Hit' text toggled on (ALT-H,circled) to confim it was the turret that was hit
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The HMC's view as its MG tracers rattle off the exposed turret just before its 75mm HEAT shell is about to hit it-

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