I've played enough of this now to realize I will, never, ever finish it. It is a truely huge game.
So, that said, I am having great fun with it and that sort of counts for a lot when playing a game.
Everything I said I liked about the game still holds true.
You play as one of three possible starting classes. If, as you play, you decide "Gee. I wish I'd chosen a different class" you will have the occasional opportunity to change. You get to reassign all your perk points to the new class. You will lose a few items of armor or weapons, but nothing I haven't been able to quickly make up.
I am able to handle most combat at the "normal" difficulty level, but have to drop down to "easy" when I bump heads with a "boss" bad guy, beast, whatever. Even then it will still be a challenge. Fortunately, difficulty level changes are allowed any time.
Had a terrible time figuring out how to assign hotkeys. As it turns out it really isn't all that important as anytime you hit the <spacebar> if pauses the game to allow you to plan your next action, potion, etc. while allowing your heart rate to come down a bit.
So, if you like this kind of game it gets an easy "mTk Seal of Approval." It really is pretty cool.