AD Bradley Speedbump

The invasion of Ukraine has kicked off, and our tanks are rolling across the countryside. The American and Ukrainian forces were not enough to stop the Russian advance, and have been scattered into many individual groups, all seeking to delay us in whatever way they can. As the commander of your Russian Brigade Tactical Group’s lead reconnaissance element, you are responsible for locating these NATO forces and either bypassing or destroying them.

As your brigade pushes to Kiev, your patrol’s lead vehicle is stopped by sympathetic locals, just east of a large orchard. They hurriedly explain that an American platoon with a tracked vehicle in support have established a position overlooking your brigade’s main avenue of advance. The only way the main body can continue down this road unhindered is for you to dig the Americans out of their delaying position, located just west of the orchard.

REDFOR vs AI only.

WHAT VERSION OF COMBAT MISSION IS THE FILE FOR? CM : BLACK SEA
WHAT IS THE SCENARIO / MAP TITLE? AD Bradley Speedbump
FILE TYPE? SCENARIO VS AI ONLY
DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS? NO
WHAT SIZE IS THE BATTLE? SMALL
WHAT ARE THE MAP DIMESIONS? 1536×1200
WHAT TYPE OF BATTLE IS THIS? ATTACK
WHAT IS THE LENGTH OF THE SCENARIO? 1 HOUR – 1 HOUR 29 MINUTES
WHERE IS THE SCENARIO / MAP BASED? UKRAINE [BLACK SEA]
WHEN IS THE SCENARIO BASED? JUNE 2017
WHAT TIME OF DAY IS THE SCENARIO BASED? DAY
WHAT IS THE WEATHER IN THE SCENARIO? CLEAR
NATIONALITY OF SIDE ONE REDFOR
NATIONALITY OF SIDE TWO BLUFOR
THIS SCENARIO IS BEST PLAYED AS… SIDE ONE VS AI
SUBMITTED BY? SeinfeldRules

SeinfieldRules

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Author: Bootie

2 thoughts on “AD Bradley Speedbump

  1. As I posted on the BF forums in January:

    “Great little mission (Bradley Speedhump) SeinfeldRules!!! 😆 I finally got around to playing it this New Years Day after being granted a child free day…! 😀

    Lost a couple of BTRs and 4 men. First time I think I’ve properly implemented and succeeded with a solid mechanized assault.

    Very nice work, and as someone else posted, a great little skirmish.

  2. I just do not see how AI can see through the smoke screens? even when deployed smoke screens the Javelins don’t miss. i’m playing on Veteran, and can not seem to get any kind of fire superiority. the only thing I see is you have them USA forces turned up to super AI?

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