Slitherine has announced its latest game will be a joint venture between themselves and the BBC. Battlefield Academy is inspired by the BBC's flash-based game used in the 2004 program, Battlefield Britain. Slitherine has taken that simple game concept and extensively revised it to create a full-blown new turn-based strategy game.
It will offer more than 30 battles and will be crafted to offer an intiutive user interface. Professor John Buckley, Military Historian at the University of Wolverhampton and a keen wargamer himself, was added to the design staff to bring historical accuracy to the game's strategy, tactics, scenarios available firepower, and AI.
Scenarios included with the game will range from the deserts of North Africa to Normandy to the snowy Ardennes.
In addition the game engine is completely script-driven, allowing players to create their own missions and scenario in a simple and effective way.
Slitherine will be using its revolutionary server-based Play by E-Mail system to give gamers a robust PBEM gaming experience.
The game is now available for pre-order at http://www.slitherine.com/
Features
Control of British, US, Polish, Canadian, Italian & German forces in three epic campaigns covering more than 30 varied battles.
Select from a vast array of equipment including 100 units from 6 nations - Shermans, Fireflys, Panthers, Tigers, Stukas, Hurricanes, P47s and much more!
Gameplay features include ambushes, line of sight, artillery barrages, airstrikes, scouts, morale, APCs, flame throwers, heavy bombers, snipers and suppression.
Your units gain experience as they fight. Get promoted to Veteran and Elite status and gain new skills.
Addictive multiplayer modes using Slitherine’s revolutionary multiplayer server that’s linked into an online ranking system.
Huge modding opportunities. The game has been designed so that it’s easily moddable and accessible scripts control all aspects of combat, user interface and the game's appearance.
http://www.wargamer.com/article/2908/slitherine-announces-battlefield-academy
It will offer more than 30 battles and will be crafted to offer an intiutive user interface. Professor John Buckley, Military Historian at the University of Wolverhampton and a keen wargamer himself, was added to the design staff to bring historical accuracy to the game's strategy, tactics, scenarios available firepower, and AI.
Scenarios included with the game will range from the deserts of North Africa to Normandy to the snowy Ardennes.
In addition the game engine is completely script-driven, allowing players to create their own missions and scenario in a simple and effective way.
Slitherine will be using its revolutionary server-based Play by E-Mail system to give gamers a robust PBEM gaming experience.
The game is now available for pre-order at http://www.slitherine.com/
Features
Control of British, US, Polish, Canadian, Italian & German forces in three epic campaigns covering more than 30 varied battles.
Select from a vast array of equipment including 100 units from 6 nations - Shermans, Fireflys, Panthers, Tigers, Stukas, Hurricanes, P47s and much more!
Gameplay features include ambushes, line of sight, artillery barrages, airstrikes, scouts, morale, APCs, flame throwers, heavy bombers, snipers and suppression.
Your units gain experience as they fight. Get promoted to Veteran and Elite status and gain new skills.
Addictive multiplayer modes using Slitherine’s revolutionary multiplayer server that’s linked into an online ranking system.
Huge modding opportunities. The game has been designed so that it’s easily moddable and accessible scripts control all aspects of combat, user interface and the game's appearance.
http://www.wargamer.com/article/2908/slitherine-announces-battlefield-academy