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Combat Mission: Fall of the 3rd Reich - ROUND 2

Ready to advance to ROUND 2.

6 of the 10 fronts managed to advance in Round 1.

AXIS COUNTERATTACK goes in against the BELORUSSIAN FRONT at SMOLENSK commanded by the infamous German General von Monk!

Here is the draw for the ROUND 2 battles - get in touch with your opponents, QP maps available for download below.

NOTE: this round all battles MEETING ENGAGEMENT, also the Axis counterattack battle.

fall-3rd-reich-round-2-j-jpg.24169

fall-3rd-reich-round-2-g-jpg.24120


ROUND 2 BATTLES - ALLIED PROBE
(clockwise around the map starting at left)

Battles listed as: Allied Attacker vs Axis Defender

** denotes battle has started.

Reminder: Everybody fights TWO battles each Round.

US 3rd ARMY
BREST - @MeatEtr vs @A Canadian Cat - ALLIED TOTAL VICTORY

US 1st ARMY
CHERBOURG - @Nort vs @Mad Mike - ALLIED TACTICAL VICTORY

21st ARMY GROUP
FALAISE - @A Canadian Cat vs @Concord - ALLIED TOTAL VICTORY

BALTIC FRONT
KONIGSBERG - @holoween vs @DoubleD - AXIS TACTICAL VICTORY

BELORUSSIAN FRONT (AXIS COUNTERATTACK)
SMOLENSK - @DoubleD vs @Paleolithic Monk - AXIS TOTAL VICTORY

UKRAINIAN FRONT
TARNOPOL - @Mad Mike vs @sspoom - ALLIED TOTAL VICTORY

SOUTHERN FRONT
JASSY - @Concord vs @holoween - AXIS TOTAL VICTORY

BRITISH 8th ARMY
ORTONA - @Stafford vs @Nort - ALLIED TOTAL VICTORY

US 5th ARMY
SALERNO - @Paleolithic Monk vs @Stafford - AXIS MINOR VICTORY

US 7th ARMY
ANVIL - @sspoom vs @MeatEtr - AXIS MAJOR VICTORY


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QUICK BATTLE SETTINGS (edited after further input)

Battle Type: Probe or Meeting Engagement (alternating each round)

Battle Size: Small

Length: 30 minutes

Map: Provided by GM -- MAP PREVIEW allowed

Region: (attacker selection - not sure if relevant)

Year: 1944

Month: Attacker choice

Daylight: DAY (default - can be changed by agreement by BOTH players)

Weather: Random

Ground: Attacker selection

Rarity: Standard

Combat Force: MIX (is default but players can agree on other settings like all-infantry... as long as they are reasonably balanced)

Service: attacker and defender each can discuss and choose - (just make sure that if you set it to MIX, that the arm of service or country actually HSA tanks or armour)

Unit purchase: Human

LIMITS

Artillery

Meeting Engagements: no TRPs, no pre-planning artillery.
Probe: defender is allowed to purchase TRPs, attacker allowed to set pre-planned artillery missions.

No limits on calibres -- too few points anyway for anything large and battles too quick.

Big Cats
1 cat limit per normal battle

NO limit in AXIS counter attack battles.

Air Support
No air support allowed.

The above settings are the DEFAULT -- if they want, PLAYERS can adjust these settings for their particular battle by mutual agreement/consent.


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QB MAPS available for download below - extract and copy into your Quick Battle Maps Folder

ALLIED players set up battles using parameters above and maps and force selection appropriate to their sectors.

PASSWORDS: Can all players please PM @Gunner their QB passwords for this battle so we can have them to hand for emergency drop outs.
 

Attachments

  • CMRT - Fall 3rd Reich Round 2.zip
    17 KB · Views: 11
  • CMFI - Fall 3rd Reich Round 2.zip
    11.5 KB · Views: 9
  • CMBN - Fall 3rd Reich Round 2.zip
    33.2 KB · Views: 7
  • Fall 3rd Reich Round 2 i.jpg
    Fall 3rd Reich Round 2 i.jpg
    417.2 KB · Views: 3
Last edited:
@Rico what are the 3 zip files? Who sets up for the normal (non-counter-attack) battles? Attackers?
The 3 zip files are the respective QB maps to use in this round.

ALLIED players set up battles using parameters above and maps and force selection appropriate to their sectors.

(it's all there in the instructions above ;) )
 

Concord

FGM Captain
FGM MEMBER
Joined
Apr 20, 2014
Messages
3,435
Location
Western Australia
OMG you expect me to READ that? ;)

I see now that each zip name starts with the CM game needed.
I wasn't the one who named the tourney Fall of the 3rd Reich and made it so eye-catching. That's on YOU.
 

Paleolithic Monk

FGM Company Sergeant Major
FGM MEMBER
Joined
Mar 31, 2018
Messages
590
Age
53
Location
Colorado Springs, Colorado
@DoubleD has already contacted me and I have sent my requests for force mix of my German counter-attack. I let him know I have updated to Fire and Rubble, but there is an new patch on Battlefront to apply if you don't have the new module. "Vorwärts zum Sieg!"
6909f188b0993729ecadc891d1530057.jpg

I have also emailed @Stafford to get his request for the battle I'm setting up.
 

Paleolithic Monk

FGM Company Sergeant Major
FGM MEMBER
Joined
Mar 31, 2018
Messages
590
Age
53
Location
Colorado Springs, Colorado
@DoubleD has already contacted me and I have sent my requests for force mix of my German counter-attack. I let him know I have updated to Fire and Rubble, but there is an new patch on Battlefront to apply if you don't have the new module. "Vorwärts zum Sieg!"
View attachment 23905

I have also emailed @Stafford to get his request for the battle I'm setting up.
Just heard back from @Stafford . I'll be setting up the battle in a few. Just need to notify the Red Cross volunteers and the MP's to expect German POW's. ;)
 
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