Agreed. I even suggested it to the designer of Graviteam - just by leaving a comment under their latest patch on Steam - and he surprised me by responding. But he's just as stubborn as BFC.. his reply was basically that since the real world doesn't pause every 60 seconds, his game won't either.I wanna play Graviteam games because they look even more realistic than combat mission( in graphics and simulation) but I just can't take it when something awesome happens and I cant watch it over and over again analyzing every angel. the 1 min gameplay loop is the winning formula for I think a lot of us. If other games ever employ it combat mission may be in trouble(graviteam I'm looking at you).