General questions for the GM

Gunner

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Concord

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Haha! A fantastic movie. Fun article, thanks Gunner.

Good question, I hadn't thought about that. I will update the rules before we launch.

In keeping with the everyday common stuff theme, I think it should be:
Motivation maximum: High
Leadership maximum: +1
 

Gunner

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So the German/Russian turns aren't simultaneous?
The Germans can see the Russian turn before they make there move?
(I should read the rules right?)
 

Panzerknacker

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I think you mentioned special teams are ok to buy @Concord

Are you sure about that? We could buy as much HMG and on map mortars?
 

Concord

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So the German/Russian turns aren't simultaneous?
The Germans can see the Russian turn before they make there move?
(I should read the rules right?)
That's right, each side takes turns. That was a design consideration, to reduce the time spent by the GM calculating moves.
And yes, you should read the rules - they're fairly brief.

I think you mentioned special teams are ok to buy @Concord

Are you sure about that? We could buy as much HMG and on map mortars?
A good point to raise. I need to think a bit about this one. I can add a rule to keep things sane.
It might become a bit stupid with just a company leader and 20 mortars or something.
I have to go out right now, but I will reply in more detail soon.
 

eniced73

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Germans must buy from Panzer Battalion 44 (Early). Rarity zero. Only Pz IV H (Late).
Did you mean Pz IV "J" (Early)? These are the only options with zero rarity unless I am looking at the wrong units? Just to make sure I am understanding the unit selection rules, I would be able to buy 6 PzIV's (each around 226 points each). That keeps me under my 1500 pts max.
Also, I see you have Armoured Infantry listed too. We only have chits for infantry and armor?
Sorry if I am way off her but just trying to clarify before we go into combat.
 

Concord

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Germans must buy from Panzer Battalion 44 (Early). Rarity zero. Only Pz IV H (Late).
Did you mean Pz IV "J" (Early)? These are the only options with zero rarity unless I am looking at the wrong units? Just to make sure I am understanding the unit selection rules, I would be able to buy 6 PzIV's (each around 226 points each). That keeps me under my 1500 pts max.
Also, I see you have Armoured Infantry listed too. We only have chits for infantry and armor?
Sorry if I am way off her but just trying to clarify before we go into combat.
Using the date of July 1944 (which is the historical date of the operation as well) in CMRT, the Pz IV H (late) is available and has zero rarity.

In the rules, you can see that the armoured 'companies' are actually a mix of armour and motorised infantry.

Armoured units: Armoured points / Motorized infantry points

NOTES:
Russians must buy from Tank Battalion (Medium). Rarity zero. Only T34-76 M1942 (Late) or T34-85 M1944 (Early).
If AG, must buy Assault Gun Regiment (Medium). Rarity zero. Only SU-85 (Late).
Rifle Battalion 44 Motorized. Rarity zero.

Germans must buy from Panzer Battalion 44 (Early). Rarity zero. Only Pz IV H (Late).
If AG, must buy from Sturmgeschutz Brigade 44 (31 StuG). Rarity zero. Only StuG III (Mid).
Panzergrenadier Battalion 44A Motorized. Rarity zero.

100% / 1500 pts / 1000 pts
90% / 1350 pts / 900 pts
80% / 1200 pts / 800 pts
70% / 1050 pts / 700 pts
60% / 900 pts / 600 pts
50% / 750 pts / 500 pts
 
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