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H2H House Rules?

Howler

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May 13, 2020
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Where would one find common house rules? If there are any...

It only dawned on me *after* two games were started that I shouldn't have assumed certain things like no pre-planned missions on turn 1 in setup areas for meeting engagements... Yes, see - I'm assuming that's a thing for meeting engagements.

Being a newbie here - I mostly don't want to annoy regulars.
 
Common rules include no pre-planned artillery for the defender, and in case of meeting engagements, none at all. And of course never any pre-planned arty into setup zones. Should go without saying.

If my opponent did that, I'd not play that guy ever again. CM takes a lot of time and effort, and I could be spending that time doing something worthwhile :)
 
Those are just basic, "expect these with pretty much any opponent" type of house rules. Some opponents prefer a lot more rules, such as limits on armor, etc. Best to ask before you get started, especially when playing a new opponent.
 
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