Hey @Rico ....this is on me an I apologize! I don't mean to be holding things up. Last couple of weeks have had me too busy with work. My game against Mike is nearly done. I've got a ways to go with Olaf but will be back on a regular turn schedule next week. I can bow out after that if needed. Normally I can manage a pretty reasonable turn rate.View attachment 24078
Gotta tell you guys -- I am fast losing interest in this campaign... didn't think it would take nearly a month to turn over FOG 2 battles -- this is too slow to maintain any momentum/enthusiasm ... this campaign is dying a slow death.
Edit: I think with next version of this, I'll enforce a 2 week battle turnaround like they do with Slitherine tournaments (doesn't seem to be a problem for players to manage it there)
He volunteered to be Sgt at Arms and whip slow players until they bleed.
Problem is -- this is not a tourney where no-show or slow play can just be handled with byes and eliminations - battle results have effects on tourneys.Needless to say...I am disappointed.
I don't think the slow players are the problem. We failed to set and enforce time restriction rules. So the injury is more self-inflicted than anything.
I know this was just a one-of-a-kind thing with JO. However, had we been admin aggressive the slow play would have been noted and someone else
could have been recruited to step in and keep the tourney action going.
Slow play is going to happen. But it can be made so as not to be a tournament hindrance.