F
Fredrocker
Guest
Scenario from MG Module by Pete Wenman.
This scenario is based on the actions of the 21st Independent Parachute Company under the command of Major "Boy" Wilson against the 9th SS Panzer Pioneer Battalion, under the command of SS-Hauptsturmführer Hans Möller over the period 21st-23rd September.
Playable - All Three Ways
Well I played this scenario against our illustrious leader - Sir Bootie, and Sir Bootie Surrendered with about 15 minutes left, I was proud of my Victory (My First), my chest puffed out and I popped open a beer... Then upon review of the final map and the forces on it, I digressed back into my shell and felt like a turtle who just squashed and ant... Hell poor Bootie didn't stand a chance...
The scenario might play well Both vs AI, but I would avoid it as an H2H battle... The map is too narrow to construct a decent flanking offense, and the SS Panzer Pioneers' were just way to tough against the Allied Troops... (Granted it was fun blowing holes through building walls with satchel charges, but...).. The objectives just keep appearing as the SS Pioneers' just advance up the map... Cautious (Which is how I play) and you still will win as the Axis... Again very unbalanced...
So in the end I got the Victory, but I would offer Sir Bootie another challenge since I felt like he got taken advantage of...
Some Positives - The Map is awesome as a small village, and bet if setup for a Company or less QB with 1 or 2 Key objectives it would play real nice...
This scenario is based on the actions of the 21st Independent Parachute Company under the command of Major "Boy" Wilson against the 9th SS Panzer Pioneer Battalion, under the command of SS-Hauptsturmführer Hans Möller over the period 21st-23rd September.
Playable - All Three Ways
Well I played this scenario against our illustrious leader - Sir Bootie, and Sir Bootie Surrendered with about 15 minutes left, I was proud of my Victory (My First), my chest puffed out and I popped open a beer... Then upon review of the final map and the forces on it, I digressed back into my shell and felt like a turtle who just squashed and ant... Hell poor Bootie didn't stand a chance...
The scenario might play well Both vs AI, but I would avoid it as an H2H battle... The map is too narrow to construct a decent flanking offense, and the SS Panzer Pioneers' were just way to tough against the Allied Troops... (Granted it was fun blowing holes through building walls with satchel charges, but...).. The objectives just keep appearing as the SS Pioneers' just advance up the map... Cautious (Which is how I play) and you still will win as the Axis... Again very unbalanced...
So in the end I got the Victory, but I would offer Sir Bootie another challenge since I felt like he got taken advantage of...
Some Positives - The Map is awesome as a small village, and bet if setup for a Company or less QB with 1 or 2 Key objectives it would play real nice...