The Quick & The Dead 6: Round 3

A Canadian Cat

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Can't wait to read your SOP's, any chance you can post a link for that report on the SF that was mentioned?
I wasn't planning to share my Quick and Dead ideas but I probably should. Remind me if I don't get to it in the next couple of weeks.

The AAR for Shock Force 2 is here: http://community.battlefront.com/topic/127038-canadian-defense-cmsf-2-beta-aar-2-quick-battle/
The other side is here: http://community.battlefront.com/topic/127033-cmsf-2-beta-aar-2-–-syrian-probe-quick-battle/
 

Meat Grinder

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Not entirly off the mark. I would modify #1 slightly and for #3 you don't have to pray you can help yourself in many ways.
Yep, that was just a quick & dirty, off the cuff of my sleeve analysis of my approach to these tiny little 15 minute battles. Every battle is different, depending on terrain and many other factors. I would love to see your ideas on helping one's own forces spot enemies better in these things.

First you need to win one, though. The proof is in the pudding, after all. :) Turn sent.
 

Meat Grinder

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LOL, you'll survive.

Hey, I'm off the rest of this evening and all of tomorrow. After that, I work my usual three 12 hour shifts. Would be nice if we could finish today or tomorrow. I can't remember if these can go into extra turns or not. If not, no worries. We will finish next week.
 

Hardradi

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Round 3 completed. After winning the first tank shoot out I was able to hold Mad Mike's infantry away from the primary objective. My infantry were able to secure this objective in the final minutes. Well played Mad Mike.

Thanks Rico.

 

Rico

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