Scenario 3 of 16 in Wim Oudshoorn’s series “82nd Airborne in Normandy”
Play as single player U.S. vs German A.I. only.
BEFORE YOU BEGIN: A mod-tagged copy of Falaise’s 22.5 degree roads MUST be installed in Data/z/ for the road graphics to look correct. A copy of the mod-tagged mod file is included with the zip file of the first scenario in the series, i.e. “82N01 507th Boots on the Ground”.
GAME VERSION: Scenario was created in CMBN v4.03 with ALL updates and add-ons installed. If you are not playing withe the same version the scenario will not load and if you do not have the vehicle pack installed you will not see the French Renault panzers essential for play.
WHAT’S NEW IN V2: The German A.I. has an additional plan and U.S. text and Editor’s notes have been revised to (1) clarify the historical situation and (2) discuss ‘replayability’.
INTRODUCTION: Captain Schwartzwalder (‘G’ Co. 3rd Bn. 507th PIR), Lt. Levy (‘D’ Co. 2nd Bn. 507th PIR), & Lt. Taylor (‘B’ Co. 1st Bn. 508th PIR) occupy the Cauquigny complex in an attempt to prevent III./1057 from using it as a base from which to attack across the la Fiere causeway against the 505th PIR holding la Fiere Manor on the other side.
WHY THE SCENARIO IS NOT CALLED CAPT. SCHWARTZWALDER AT CAUQUIGNY: Because the real Schwartzwalder skedaddled during the German mortar barrage taking with him his 80 troopers plus a few others and leaving Lt. Levy with only 10-17 men to ‘hold the fort’ plus a few of Taylor’s who didn’t accompany Schwartzwalder off the premises.
STRATEGIC SITUATION: It is D-Day 6 June 1944. The combined Allied armies have opened a new, western front by landing on the beaches in Normandy.
TACTICAL SITUATION: The 101st Airborne has landed just behind Utah beach to secure the bridges and causeways leading across the flooded areas, off the beaches inland. The 82nd Airborne has landed further inland with the following objectives:
- The 2nd Bn. 507th PIR is to secure Cauquigny and thus the western end of the la Fiere causeway across the flooded Merderet River. The 505th will secure the eastern end at the la Fiere Manor. This will allow the forces from Utah beach entry into the Cotentin peninsula on the way to capture the port of Cherbourg.
YOU ARE THE HEROIC LT. LEVY (Experience Elite, Motivation Extreme, Leadership +2) and not the unimpressive Capt. Schwartzwalder (Experience Regular, Motivation Poor, Leadership -2).
GREAT REPLAYABILILTY: REPLAYABILTY: The German A.I. has two ‘Plans’ and a number of ‘triggers’. The result is a scenario that is replayable with differerent tactics and aggression from the German side. The AI also has control of an initial barrage from three batteries and it exercises a great deal of variability in how it allocates its fire onto the pre-desinated bombardment zones. The outcome of the bombardment determines how many paras remain to hold the German onslaught. The result is extremely variable from ‘little effect’ to ‘heavy casualties’.