@Monty's Mighty Moustache - no worries. Should be able to get my turn back today, but busy weekend for me as well. Have fun….@SlySniper @Raging Al @weapon2010 I am away for the weekend so no more turns from me until Monday PM BST.
@Monty's Mighty Moustache - no worries. Should be able to get my turn back today, but busy weekend for me as well. Have fun….@SlySniper @Raging Al @weapon2010 I am away for the weekend so no more turns from me until Monday PM BST.
Yes.....he is.this third round is another brutal affair! My opponent must be seething with my hit and run ambushes on his armour.
My battle vs @Bleskaceq is over with a Draw. The TacAI robbed me of about 1200+ pts (2 Stugs and 4 HTs) in the last 2 mins. Some of the dumbest TacAI driving I’ve ever seen.
Having said that, my opponent did a good job though. Not taking anything away from him. Just so frustrated with the TacAI.
Oh well happens! Good game and thanks for the fast turn rate.
Well the traffic jam started the turn before the zooka fired. Then continued in the last turn (despite my corrections) allowing the zooka to start firing with about 35 secs left. If not for the jam, that zooka maybe at best gets one shot off at the last Stug driving fast for the exit.This is the game I have been watching this round, mainly because both sides were playing very well.
Blame the AI for the driving issues, but what happened is he still had functioning units along the road that did fire on your units making the rush for the exit.
disrupting them and thus the AI road jamb.
Yes, in the perfect world. The Ht's would have ignored the fire and just kept the petal to the metal.
And a Bazooka was part of the defensive fire at the end, so having that type of fire against you should possible make your unit drive themselves into touble.
It was a good battle, maybe next time you will make that move for the exit with a little more time cushion.
Through the valley of death rode the six hundred (er two)I almost did....he rammed 2 stugs of the map....
If I remember correctly @Gunner used to have a restricted AAR thread for each round in the tournaments that he ran. Not sure how much more work that would be for the GM, maybe he can chime in with some insight.Guys, the chatter has been a little loose and you are giving info away to those still playing..