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Okay, so there are reasons not to buy from Steam, but anyone have a reason not to buy CMSF2 off of Steam? It is on sale now. for $10 less, I believe than what Battlefront.com offers.
You should be able to tell by the Version number on the lower right corner of the Splash Screen after the game loads and starts. H2H players would need to check that they match.So, now I'm wondering to myself, as a new Combat Mission player, if I'd ever even be aware of game patches, and how I would do them without Steam's automation. (I'm not asking here, just thinking it.)
With the two decades worth of mods existent, I see that as an impossibly hopeless task. However, one could noodle around the Steam folders to find where the Battlefront game directories and sub-directories are located. Then one might copy "normal" mod files into the appropriate Steam Directory folders corresponding to its Program Files/Battlefront directory and copy scenario files into the Steam Directory folders corresponding to Documents/Battlefront/Combat Mission. Leveraging Legacy application data is always painful in an application change process.Are CM mods available via the Steam Workshop? Now that would be something if they would install with one <click>..
Yes, already asked and answered --> CMx2 Steam questionI hadn't considered mods as I have yet to even try any, but that is a good point. While Steam itself doesn't have a library of mods, can they even be used on the Steam version? But the installation is very much like the installation from BF's installer, so if you've modded before, as @Badger73 suggests, it should be pretty straight-forward.
. . . . and with BFC you will also get a Slitherine key for the PC game on Steam.Another aspect here is that there currently is no Mac version on Steam.
Even if you don't have a Mac now, maybe you'll get a Macbook later? With BFC you can install your one license on both your Windows desktop and your Macbook.
And since I'm already wading into what my be dangerous waters on these forums
why is each "module" of Combat Mission a separate game to begin with?
Decisions were made by the developer, and no doubt they were rational. I cannot control what others do. Still, I do wonder. There are expansions modules, essentially, to many of the games as is. Battlefield Normandy has them, Fortress Italy, Red Thunder. And what are these expansions apart from new maps, scenarios & campaigns? New to&e. So, on one hand they are claiming they can't do it for technical reasons, but on the other hand they are doing it, if only on a smaller scale. Just seems workable. Well, I will accept it is what it is, and no one is forcing me to buy these games, that's my choice. Yet, if others make the choice not to buy because they think the price is too high, then I still claim, ultimately, it is a business decision.
In defense of Battlefront, I do not object to paying again for a new graphics engine (or AI engine). As I read other forums, it does seem a frequent complaint is having to pay to upgrade each game separately. I didn't start playing Combat Mission game until after they were all upgraded, but I'm sure many on these forums went through the conversion process, paying for each and every game they own. That is one of the side effects to making each game a separate entity rather than an expansion off a base module of graphics/UI/AI. Still, I look at all the re-releases of older games to HD, more commonly in console video games. No one there is claiming that for those that bought the initial release, that they should not now pay again for the updated graphics release.
There is no real downside to buying from Steam, other than the games drop earlier on Battlefront's website and more money goes to the Dev's pocket rather than Valve and Slitherine, if you want to support the devs. For me, I get the games cheaper on Steam because of regional pricing (I live in the Middle East so developers charge less money here) and the ability to pay in my own currency.Okay, so there are reasons not to buy from Steam, but anyone have a reason not to buy CMSF2 off of Steam? It is on sale now. for $10 less, I believe than what Battlefront.com offers.
Not really. Steve has said that if they had made the other choice - single engine running all the modules they would have just had to charge more for the modules and more the updates to the engine. He has said he figured they would come out even if they had gone down that path.From what I understand, the reason they're seperate games rather than modules is to pay for engine upgrades with each game
That's true if you take away the colour (aging engine has nothing to do with it). BFC made a choice on how to handle the TO&E and location that was a great improvement over the CM1 engine. It did not take too long into development to realize that it would not really work well for a single engine and multiple downlodable content. So, they didn't go that way. In other words it's not that the CM2 engine is aging its that their design choices early did not really lend itself to that design and so they chose the path they are on now.and the aforementioned TO&E overload issue, which is really I believe a limitation of the aging CMx2 engine.
Many people would like that. Wouldn't it be cool to have some cross over battles or just WW2 never ended just the player's changed type what if battles. That would be cool.I would love a sorty of DCS World-like Combat Mission title where you buy packs to add to a big base game.
Well other than it would require a ton of development work. It would not be free or short.There's no technical reason as to why it couldn't be done.
Other than time. I have no idea where this kind of thing sits on their priority list but again not free we will have to wait to see if they feel it's worth doing. By worth doing I don't mean worth it to us to have - clearly it would be nice - I mean if it would be worth it in terms of what other things they would then not be able to do.There's also no reason why Steam workshop couldn't be enabled for Combat Mission titles.
Can you elaborate what you mean here? Do you mean because they sold the game originally as physical copies and through their website? What do you mean by colour?Not really. Steve has said that if they had made the other choice - single engine running all the modules they would have just had to charge more for the modules and more the updates to the engine. He has said he figured they would come out even if they had gone down that path.
That's true if you take away the colour (aging engine has nothing to do with it). BFC made a choice on how to handle the TO&E and location that was a great improvement over the CM1 engine. It did not take too long into development to realize that it would not really work well for a single engine and multiple downlodable content. So, they didn't go that way. In other words it's not that the CM2 engine is aging its that their design choices early did not really lend itself to that design and so they chose the path they are on now.
1947 scenario where you have to take on T-54s in the Battle of BerlinMany people would like that. Wouldn't it be cool to have some cross over battles or just WW2 never ended just the player's changed type what if battles. That would be cool.
Other than time. I have no idea where this kind of thing sits on their priority list but again not free we will have to wait to see if they feel it's worth doing. By worth doing I don't mean worth it to us to have - clearly it would be nice - I mean if it would be worth it in terms of what other things they would then not be able to do.