I am still on my very first play through as Britonae and am currently on turn 157. The game can potentially run for 500 turns. I am playing on balanced and have been having a fairly easy time of it. I have conquered most of the British Isles but have fostered a good relationship with the Picts so have left them be. I then conquered Ireland where I had the first of my more challenging FOG2 battles. Later I moved onto the continent via the lowlands picking off weak independent tribes and claiming a large part of Germanica as my own.
The Legacy table showed me that I was in 3rd place with only Rome and Macedon ahead of me. I realised that I could not compete with either of these powers in terms of legacy points earned per turn so I decided I would try and reduce theirs, starting with Rome. However to get to Rome I first wanted to secure my flanks by widening my narrow strip of Germanic holdings running south to the edge of the Alps.
It was then I started my first major war against a significant power, the Venitii. At the time they owned most of modern day France and in the beginning they were able to muster some decent sized armies, but after a few years I got the upper hand and took a significant amount of their territory off them eventually down to Transalpina in the south of modern day France. Once this was achieved, I proposed a peace which they accepted so that I could focus my attention on Rome.
Taking on the Romans was a daunting task, the power of their land armies was double that of my own, however I was filled with confidence after my series of relatively easy conquests so declared war on them. At the same time a massive uprising occurred in Germanica with 4 regions revolting in quick succession. My 2 small 'policing' armies in the province were easily defeated requiring me to raise more armies to put down the revolt.
At the same time I was invading Roman territory from southern France and although initially it went well taking a few regions without many losses, I could have done without the problems to in the North tying up manpower and resources.
I was able to put down the revolt in Germanica with 3 x 100 point armies, but the Romans were now on the march. I had to combine 2 of my 250 point armies in northern Italy to fend of a 500 point Roman legion. It worked, but I was unable to reinforce this isolated army due to harsh weather in the Alps, the Romans reformed and attacked again with a 900 point army. I am still in the process of resolving this battle at the time of writing but needless to say it isn't going well. Here's a current map of the overall situation - I control the purple area in the northwest of the map.
This game is very immersive and the ability to export battles to FOG2 is simply genius. It provides a continuity of narrative not seen since Rome Total War.
There is room for improvement though. I tend to spend 90% of each turn looking through regions deciding what to build in that region and whether or not it provides any bonuses to neighbouring ones. I'd love to see this streamlined or perhaps buildings take much more infrastructure to build and maintain, perhaps also a build queue. I am using the automate province functions for population and building for only 2 provinces at the moment, this is because I want to try and maximise my legacy gain manually and get 2500 culture in every region of a province before I automate it.
Having said that the developers promise continual improvements and I look forward to these.
The Legacy table showed me that I was in 3rd place with only Rome and Macedon ahead of me. I realised that I could not compete with either of these powers in terms of legacy points earned per turn so I decided I would try and reduce theirs, starting with Rome. However to get to Rome I first wanted to secure my flanks by widening my narrow strip of Germanic holdings running south to the edge of the Alps.
It was then I started my first major war against a significant power, the Venitii. At the time they owned most of modern day France and in the beginning they were able to muster some decent sized armies, but after a few years I got the upper hand and took a significant amount of their territory off them eventually down to Transalpina in the south of modern day France. Once this was achieved, I proposed a peace which they accepted so that I could focus my attention on Rome.
Taking on the Romans was a daunting task, the power of their land armies was double that of my own, however I was filled with confidence after my series of relatively easy conquests so declared war on them. At the same time a massive uprising occurred in Germanica with 4 regions revolting in quick succession. My 2 small 'policing' armies in the province were easily defeated requiring me to raise more armies to put down the revolt.
At the same time I was invading Roman territory from southern France and although initially it went well taking a few regions without many losses, I could have done without the problems to in the North tying up manpower and resources.
I was able to put down the revolt in Germanica with 3 x 100 point armies, but the Romans were now on the march. I had to combine 2 of my 250 point armies in northern Italy to fend of a 500 point Roman legion. It worked, but I was unable to reinforce this isolated army due to harsh weather in the Alps, the Romans reformed and attacked again with a 900 point army. I am still in the process of resolving this battle at the time of writing but needless to say it isn't going well. Here's a current map of the overall situation - I control the purple area in the northwest of the map.
This game is very immersive and the ability to export battles to FOG2 is simply genius. It provides a continuity of narrative not seen since Rome Total War.
There is room for improvement though. I tend to spend 90% of each turn looking through regions deciding what to build in that region and whether or not it provides any bonuses to neighbouring ones. I'd love to see this streamlined or perhaps buildings take much more infrastructure to build and maintain, perhaps also a build queue. I am using the automate province functions for population and building for only 2 provinces at the moment, this is because I want to try and maximise my legacy gain manually and get 2500 culture in every region of a province before I automate it.
Having said that the developers promise continual improvements and I look forward to these.