Here's how your basic units will look like ... all units are built on a base of an Infantry Company (can be armoured/mech as well ... and there might be some specialised Para and Commando units too)
(Tank and and armoured units will be handled differently)
The detailed strength and OOB information on each counter will only be visible for your own units -- enemy unit composition and strengths will have to be obtained via recon and battle reports. (full FOW will be in force)
The three pips under the NATO infantry symbol indicate the strength of the three basic rifle/infantry platoons of the company.
(if a company ends up having 4 platoons, another pip can be added.)
The colour indicates headcount strength:
Black: 100%
Blue: 75%
White: 50%
(details still to be ironed out with co-conspirator
@Nathangun -- platoons under 50% strength get eliminated)
All support elements always come in THREES at full strength ... if they take casualties, then colour of their NATO symbol changes on the counter:
Black: 3 guns or MG Teams
Blue: 2
White: 1
So company on right for example, has one platoon at 100%, one at 50% and the third at 75%
In support it has: 3x HvyMG, 2x AT Guns, 1x medium mortar