The FGM Ladder has the ability to be tweaked between years to refine it to best meet the expectations of the FGM community - all while not being out of actions at any time.
The biggest complaint about the ladders rules (which were initially copied from another club I might add!) was that it simply favoured those who played and reported most games rather than the best player for that year. Given that member's ability to play and post games varies widely, we'll never be able to set up a balanced roster similar to a sporting league. In addition it would likely go against the ethos of the FGM of being a bit more laid back less competitive that other CM clubs. Not saying that's a criticism of the wider community, it's just the culture of the club that's developed over time.
- Enjoy Wargaming
- Enjoy History
- Enjoy Good Sportsmanship (have a laugh)
- Wonder at the magnificence of Kate Upton and Taylor Swift.
Therefore I propose three main changes to the ladder for 2016:
- That a minimum of five games need to be played by each individual to be counted towards the ladder. (This is not very difficult considering it's less that one game every two months! However can be increased or decreased).
- That the points scored is averaged out over the number of games that have been played by that person. The points awarded per game stays the same as it does now to reflect degree of victory and battle size.
- That the website will only display the ladder rankings and not the points tally during the year. (To encourage healthy competition and some suspense in the second half of the year).
This process will require a few extra steps on the part of myself and Bootie, particularly to keep an eye on members who have since left the club for whatever reason. I'll have to build in an 'Inactive' status into the ladder to remove dormant users from competition.
Below is how the current ladder would look under the new system but with points displayed.
Thoughts?
The biggest complaint about the ladders rules (which were initially copied from another club I might add!) was that it simply favoured those who played and reported most games rather than the best player for that year. Given that member's ability to play and post games varies widely, we'll never be able to set up a balanced roster similar to a sporting league. In addition it would likely go against the ethos of the FGM of being a bit more laid back less competitive that other CM clubs. Not saying that's a criticism of the wider community, it's just the culture of the club that's developed over time.
- Enjoy Wargaming
- Enjoy History
- Enjoy Good Sportsmanship (have a laugh)
- Wonder at the magnificence of Kate Upton and Taylor Swift.
Therefore I propose three main changes to the ladder for 2016:
- That a minimum of five games need to be played by each individual to be counted towards the ladder. (This is not very difficult considering it's less that one game every two months! However can be increased or decreased).
- That the points scored is averaged out over the number of games that have been played by that person. The points awarded per game stays the same as it does now to reflect degree of victory and battle size.
- That the website will only display the ladder rankings and not the points tally during the year. (To encourage healthy competition and some suspense in the second half of the year).
This process will require a few extra steps on the part of myself and Bootie, particularly to keep an eye on members who have since left the club for whatever reason. I'll have to build in an 'Inactive' status into the ladder to remove dormant users from competition.
Below is how the current ladder would look under the new system but with points displayed.
Thoughts?