Graviteam Tactics - Multiplayer

Thanks y'all. Not the answers I wanted, but there it is.
Ya know, you could probably put 2 dozen PhDs in a room for a year trying to improve the AI of games like these, but you would only get modest improvements compared to the Dynamics of an experienced human opponent. Putting a couple good programmers on developing multiplayer seems like the investment would pay dividends in short order.
 
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