In Praise of Mediocrity The pursuit of excellence has infiltrated and corrupted the world of leisure.

Interesting ... makes some god points.

In Praise of Mediocrity
The pursuit of excellence has infiltrated and corrupted the world of leisure.

I’m a little surprised by how many people tell me they have no hobbies. It may seem a small thing, but — at the risk of sounding grandiose — I see it as a sign of a civilization in decline. The idea of leisure, after all, is a hard-won achievement; it presupposes that we have overcome the exigencies of brute survival. Yet here in the United States, the wealthiest country in history, we seem to have forgotten the importance of doing things solely because we enjoy them.

Yes, I know: We are all so very busy. Between work and family and social obligations, where are we supposed to find the time?

But there’s a deeper reason, I’ve come to think, that so many people don’t have hobbies: We’re afraid of being bad at them. Or rather, we are intimidated by the expectation — itself a hallmark of our intensely public, performative age — that we must actually be skilled at what we do in our free time. Our “hobbies,” if that’s even the word for them anymore, have become too serious, too demanding, too much an occasion to become anxious about whether you are really the person you claim to be.

If you’re a jogger, it is no longer enough to cruise around the block; you’re training for the next marathon. If you’re a painter, you are no longer passing a pleasant afternoon, just you, your watercolors and your water lilies; you are trying to land a gallery show or at least garner a respectable social media following. When your identity is linked to your hobby — you’re a yogi, a surfer, a rock climber — you’d better be good at it, or else who are you?

Lost here is the gentle pursuit of a modest competence, the doing of something just because you enjoy it, not because you are good at it. Hobbies, let me remind you, are supposed to be something different from work. But alien values like “the pursuit of excellence” have crept into and corrupted what was once the realm of leisure, leaving little room for the true amateur. The population of our country now seems divided between the semipro hobbyists (some as devoted as Olympic athletes) and those who retreat into the passive, screeny leisure that is the signature of our technological moment.

I don’t deny that you can derive a lot of meaning from pursuing an activity at the highest level. I would never begrudge someone a lifetime devotion to a passion or an inborn talent. There are depths of experience that come with mastery. But there is also a real and pure joy, a sweet, childlike delight, that comes from just learning and trying to get better. Looking back, you will find that the best years of, say, scuba-diving or doing carpentry were those you spent on the learning curve, when there was exaltation in the mere act of doing.

In a way that we rarely appreciate, the demands of excellence are at war with what we call freedom. For to permit yourself to do only that which you are good at is to be trapped in a cage whose bars are not steel but self-judgment. Especially when it comes to physical pursuits, but also with many other endeavors, most of us will be truly excellent only at whatever we started doing in our teens. What if you decide in your 40s, as I have, that you want to learn to surf? What if you decide in your 60s that you want to learn to speak Italian? The expectation of excellence can be stultifying.

Liberty and equality are supposed to make possible the pursuit of happiness. It would be unfortunate if we were to protect the means only to neglect the end. A democracy, when it is working correctly, allows men and women to develop into free people; but it falls to us as individuals to use that opportunity to find purpose, joy and contentment.

Lest this sound suspiciously like an elaborate plea for people to take more time off from work — well, yes. Though I’d like to put the suggestion more grandly: The promise of our civilization, the point of all our labor and technological progress, is to free us from the struggle for survival and to make room for higher pursuits. But demanding excellence in all that we do can undermine that; it can threaten and even destroy freedom. It steals from us one of life’s greatest rewards — the simple pleasure of doing something you merely, but truly, enjoy.

https://www.nytimes.com/2018/09/29/opinion/sunday/in-praise-of-mediocrity.html
 
Yes I like your essay or quote, my self if you have grafted all your life to be home just doing things for me that's a pleasure…. I enjoy my gaming wouldn't be with out it, Family visits, getting invited
to dinner from my 4 kids that's pleasure, at my age we get invites from the Grandchildren, plus going to the Theatre 4/5 times a year ..... I don't know how I fit it all in..... plus cooking after Stella had her stroke I at to step up to the plate....
 
Reminds me of when I had started playing Everquest (one of the first MMORPGs) in 2001. The game had already been out two years. Part of the game was "grouping". You could form groups of up to six people and go do "group" content in the game world. At that time there wasn't a whole lot that you could do solo. The other, more hard core, part of the game was "raiding". Raid zones featured much more difficult content than group zones, with one or more end bosses that could take up to 72 person raid force to take down, with everyone in the raid force doing their jobs very competently. In order to take on these raids, players formed themselves into "guilds" (essentially clubs, kinda like FGM). When you were accepted into a guild, you received your "guild tag" which was basically your guild's name in floating text above your head.

I was in a rather smallish guild, maybe 40 something people, many of which knew each other in real life. We were never able to field a 72 man raid force, so we had to content ourselves doing raids on content from previous expansions, that we were able to take down by virtue of most of us being higher level than the highest level achievable when that particular raid content was released. We raided 2 nights a week, with no attendance requirement. There were only two guilds on our server (of thousands of people) who could consistently take on, and beat current raid content. In order to join their guild, you had to apply on line, you had to be max level (whatever it was at the time, level 60 I think), and they had to have a need for your particular class in order to even go through their trial phase, during which they would judge whether or not you were good enough to become a full member. If you were accepted as full member, you were expected to attend raids three or four (or more) nights a week, generally from 8ish PM, until they were finished, which could be midnight or later. If you were online, and a raid was called, you had to drop whatever you were doing and attend. They (and most other high end guilds doing raid content on other servers) took it very, very seriously. It was almost like having a second job. And it was a computer game. A fantasy world where your rewards were little bundles of pixels drawn to resemble something out of a Lord of the Rings cartoon.

I was, thank God, never able to achieve that level of seriousness about the game, because, at that time, I was married and had a full time job, so I could never promise the level of commitment that those end game guilds demanded.
 
World of Tanks is one of my true hobbies. I'm not really very good at it, as some players still message me to let me know. I play to have fun. And it works perfectly on that level. Because when I am driving my tank around the the imaginary battlefield I am very much in the play-mode I was when I was a kid. Still "playing" at my somewhat advanced age is very much its own reward.

That and hanging out here.
 
Very good and thoughtful comments above. When I found myself with enough free time to return to this hobby in retirement, I fell into the trap of excellence when playing CMx2. Being a US army veteran should automatically make me "kick ass" good, don't cha' know . . .

Instead of enjoying H2H play, I became angry at losing. Poor @Bulletpoint witnessed one of my more embarrassing meltdowns. That being said, I think there's a process of maturing as a hobbyist which we all go through at our own pace. Developing a good sense of humor certainly helps. The end result being gentler with ourselves and our opponents. We play games and "play" should be fun in and of itself. "Improvement" should be a happy byproduct of experience and practice.

I'm not a golfer and I've often wondered why people who play golf so poorly stay so loyal to the game. Then I started playing Arma3. I don't expect ever to be very good at it but I certainly enjoy every chance to play it. By the way, thank you @Josey Wales!
 
Brilliant article.

I've seen it a few times now in different hobbies. I was on the central committee of a Warhammer club of around 120 active members back in my Uni days and seeing how zealous people became over little painted figurines at tournaments probably did more to push me away from that crowd than the ridiculos price rises.

I think the article nails down the big culprits for turning hobbies into 'businesses' and competitive pursuits.
- Social Media - The big culprit. Where in the past you may have subscribed to a magazine for goss, now you can get it daily so you never 'switch off' from your hobby.
- Tournaments/Ladders/Ratings - EVERYTHING MUST BE BIG AND BY DEFAULT COMPETITIVE IF IT IS TO MEAN SOMETHING IN TODAY'S WORLD! WHAT DO YOU MEAN YOU JUST WANT TO HAVE FUN? :p
- Unsecure Work - Our employment options are increasingly no longer secure and people have one eye on their employment future. As a result the thinking of turning a hobby into an income stream is easier than ever but also changes the way you view hobbies after you get over that intial learning phase.

Just some thoughts.
 
Brilliant article.

I've seen it a few times now in different hobbies. I was on the central committee of a Warhammer club of around 120 active members back in my Uni days and seeing how zealous people became over little painted figurines at tournaments probably did more to push me away from that crowd than the ridiculos price rises.

I think the article nails down the big culprits for turning hobbies into 'businesses' and competitive pursuits.
- Social Media - The big culprit. Where in the past you may have subscribed to a magazine for goss, now you can get it daily so you never 'switch off' from your hobby.
- Tournaments/Ladders/Ratings - EVERYTHING MUST BE BIG AND BY DEFAULT COMPETITIVE IF IT IS TO MEAN SOMETHING IN TODAY'S WORLD! WHAT DO YOU MEAN YOU JUST WANT TO HAVE FUN? :p
- Unsecure Work - Our employment options are increasingly no longer secure and people have one eye on their employment future. As a result the thinking of turning a hobby into an income stream is easier than ever but also changes the way you view hobbies after you get over that intial learning phase.

Just some thoughts.

I catch myself with this all the time -- even with campaigns and tourneys --- get too serious, getting hung up with trying to make the rules perfect and water tight ... the fun and recreational part of it gets lost sometimes and it can become a chore. :unsure:
 
I catch myself with this all the time -- even with campaigns and tourneys --- get too serious, getting hung up with trying to make the rules perfect and water tight ... the fun and recreational part of it gets lost sometimes and it can become a chore. :unsure:
I've seen your rule sets and I'm guilty as well. You like designing systems and seeing it all work together.

The problem with us nerds is we get caught up in something that takes our interest and willingly go down that rabbit hole.

Part of the reason I haven't been around as much this past year (live only last week):
https://www.dtwd.wa.gov.au/sites/default/files/uploads/spol-changes-2018_online.pdf
Nerds designing systems. :p
 
I catch myself with this all the time -- even with campaigns and tourneys --- get too serious, getting hung up with trying to make the rules perfect and water tight ... the fun and recreational part of it gets lost sometimes and it can become a chore. :unsure:
You Know I play my Games for fun, Some times I must be the cruellest Commander in the game, meaning my motto get in there lads, yes I like to win you just got to enjoy playing win or lose :singer::LOL:
 
Instead of enjoying H2H play, I became angry at losing. Poor @Bulletpoint witnessed one of my more embarrassing meltdowns.

Don't believe everything Badger says, especially when he puts himself down. He's humble to a fault. I almost think he has some hidden Scandinavian genes somewhere :)

What actually happened was that he played on till the bitter end, then thanked me for the game (despite being a bit grouchy) and after taking a break from CM he got back in the saddle and carried on. Nothing embarassing about it at all.

I've seen people react much worse. Only one actually threw a bit of a tantrum (and swore he'd never play another quick battle). The main way of being a sore loser in this game seems to be to just disappear after losing. That's more annoying, not reaching any conclusion after investing countless hours in a game.
 
About the main topic, I think that nowadays, there's a kind of "cult of the winner" culture, which probably originates in the USA but spreads through American popular culture and social media. Everybody is compared against everybody else all the time, and success is the key word.

Life is perceived to be about being successful, and the proof positive of being successful is making lots of money. How do you know a painter is good? It's difficult to evaluate the quality of artwork, but if he sells lots of paintings, and they go for a fortune, then he is successful, and that's all we need to know.

It's probably not a coincidence that when Americans talk about how much money some guy has, they often say "He's worth three billion dollars". As if his inherent human worth could be expressed in cash.

One of the signs of this cultural shift is that it seems the word "loser" has become one of the worst insults in American English.

When Donald Trump denounced terrorists, he called them losers. That was the worst word he could come up with. It's becoming the most damning word in the US vocabulary, and one of the few insults that hits anybody equally hard, no matter which little subgroup they are from. Being called a loser really stings.

https://edition.cnn.com/videos/poli...c.cnn/video/playlists/the-war-in-afghanistan/

Also, Arnold Schwarzenegger recently put up a video denouncing American neo-nazis, comparing them to the broken nazis he saw when he grew up in Austria after the war. Again, he emphatically called them 'losers'.


By the way, just to be clear: I'm not bashing the US. I just think a 'cult of the winner' culture might be the explanation for a lot of things these days, including how people feel about their hobbies.
 
I was at the gun range in Toledo last week with a friend of mine I haven't seen in years. Clearly he was better with pistols than I was (I was awful with my Glock, need to adjust the sight) but ya know it makes ya feel good to tell someone else that they are good, kinda like giving presents at Christmas, giving is better than receiving. Taking enjoyment out of whatever you do is what's fun, winning is good, but having fun is great too. Now don't get me wrong this whole "Give em a trophy for participation" is BS, but being a good sport is rewarding as well. For example I'm never gonna win the ladder in FGM, I'll play ladder games if my opponent choose, but I just enjoy the games, getting my ass kicked and the occasional win is great fun, I take it all as a challenge, always been that way. Soooo @Will S dosen't have to worry bout me.
 
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