Finally! Took down the last sector on Ernie Island. Yes, that really is the name of the island.

Since last report I've picked up a lot of loot including more ammo then I actually can shoot ATM. I'm thinking
this may be the <doofus> level of difficulty I'm playing at finally kicking in, although I've also read scarce ammo
is just kind of just a thing at the beginning of the game. I'm just thankful.
Loot includes a large quantity of guns. Unfortunately, they have all been SMG's. My only long range rifle remains
the Gewehr 98 my team started with. It is MUCH more accurate at range and causes up to 28 D (damage) w/its
7.62 round in a single shot as the (mostly) 9mm rounds for the SMG's x3 round burst at 7-11 D per round. At range
I'm lucky to hit 1 in 3 times.
$ continues to be a problem, but my team is now on the mainland and in a sector that contains a diamond mine so
things are looking up on that front as well.
The mercs have a very limited backpack storage based on their strength rating. There is something called "Squad
Storage" that allows for storage of ammo and repair parts/scrap. What I did not know (until just now} is that they
can reload their weapons straight out of the ammo in Squad Storage so it doesn't have to be in their individual
backpacks. This frees up a LOT of storage in their BPs's. Doh!
I took a quick peek at my current sector and could see little (it's night) except the entire landscape looks to be desert.
That means long range weapons will be at a premium. Hmm.