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My current FOG Empires Campaign as the Britonae

Josey Wales

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I am still on my very first play through as Britonae and am currently on turn 157. The game can potentially run for 500 turns. I am playing on balanced and have been having a fairly easy time of it. I have conquered most of the British Isles but have fostered a good relationship with the Picts so have left them be. I then conquered Ireland where I had the first of my more challenging FOG2 battles. Later I moved onto the continent via the lowlands picking off weak independent tribes and claiming a large part of Germanica as my own.

The Legacy table showed me that I was in 3rd place with only Rome and Macedon ahead of me. I realised that I could not compete with either of these powers in terms of legacy points earned per turn so I decided I would try and reduce theirs, starting with Rome. However to get to Rome I first wanted to secure my flanks by widening my narrow strip of Germanic holdings running south to the edge of the Alps.

It was then I started my first major war against a significant power, the Venitii. At the time they owned most of modern day France and in the beginning they were able to muster some decent sized armies, but after a few years I got the upper hand and took a significant amount of their territory off them eventually down to Transalpina in the south of modern day France. Once this was achieved, I proposed a peace which they accepted so that I could focus my attention on Rome.

Taking on the Romans was a daunting task, the power of their land armies was double that of my own, however I was filled with confidence after my series of relatively easy conquests so declared war on them. At the same time a massive uprising occurred in Germanica with 4 regions revolting in quick succession. My 2 small 'policing' armies in the province were easily defeated requiring me to raise more armies to put down the revolt.

At the same time I was invading Roman territory from southern France and although initially it went well taking a few regions without many losses, I could have done without the problems to in the North tying up manpower and resources.

I was able to put down the revolt in Germanica with 3 x 100 point armies, but the Romans were now on the march. I had to combine 2 of my 250 point armies in northern Italy to fend of a 500 point Roman legion. It worked, but I was unable to reinforce this isolated army due to harsh weather in the Alps, the Romans reformed and attacked again with a 900 point army. I am still in the process of resolving this battle at the time of writing but needless to say it isn't going well. Here's a current map of the overall situation - I control the purple area in the northwest of the map.


This game is very immersive and the ability to export battles to FOG2 is simply genius. It provides a continuity of narrative not seen since Rome Total War.

There is room for improvement though. I tend to spend 90% of each turn looking through regions deciding what to build in that region and whether or not it provides any bonuses to neighbouring ones. I'd love to see this streamlined or perhaps buildings take much more infrastructure to build and maintain, perhaps also a build queue. I am using the automate province functions for population and building for only 2 provinces at the moment, this is because I want to try and maximise my legacy gain manually and get 2500 culture in every region of a province before I automate it.

Having said that the developers promise continual improvements and I look forward to these.
 
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@Josey Wales - how did you manage to keep decadence down? I did some conquering but by far not as much as you. But I'm so decadent it makes the Romans pale! :)
 
@poesel71 I have put a lot of effort into culture. Some culture buildings also generate decadence but the culture bonus provided is usually an order of magnitude higher than the decadence penalty.

I conquer very slowly and usually aim to get a Golden Age before I go on a conquering spree as the decadence gain is severely reduced.

I also have been offered a couple of decisions which reduce my government age and this has sliced my decadence by over a half.

This is my first playthrough and must admit that I haven't really found decadence too hard to deal with. I sometimes wonder if this playthrough is slightly corrupted though due to some other errors I've noticed.
 
@Nathangun well Macedonia is the one to beat. You win the game by having the highest Legacy score at turn 500 or by having 3 times as much as your nearest rival after turn 50. Macedonia is at 38,000 and I am in 2nd place with 20,000. I have overtaken Rome for Legacy but my first war with them was a disaster. I was chased out of northern Italy back across the Alps and into southern Gaul before I finally managed to sue for peace (when I say chased I mean literally chased - my army was running for its life and getting smashed by Rome's legions every turn!).

I have managed to make Lusitania my client state and I am helping them to hold the Iberian Peninsula (they are shown as the diagonally shaded areas in modern day Spain). I paid Rome a lot of money to stay on good terms with them which allowed myself and Lusitania to weaken the Venitii further who were still sore at me for kicking them out of northern and eastern Gaul (the Venitii actually attacked me as I was running back across the Alps from my disastrous invasion of Roman territory which I thought was a pretty smart move by the AI). Rome then started invading Lusitanian territory and after a bit of hesitation on my part I decided that I couldn't have my protectorate humiliated in this way so I started my 2nd war with Rome.

This time the war (at least at the moment) is going better than first time around. I have timed it well (by accident) as Rome is in the middle of a civil war) the rebel factions are in deep blue near modern day Austria . I have huge reserves of money and manpower but need to be careful with my metal as I am running a net loss per turn maintaining my armies. One thing I love about this game is that there appears to be no limit to the number of units you can stack into an army. In the Total War series you were limited initially to 16, then to 20 and now I believe the limit is 40 units. The only thing I need to watch is the food supply situation with my larger stacks.


I am really enjoying this play through but there are things that need improving. It would be good to see a better way of managing regions, provinces and trade later in the game. You can form regions into provinces and have them auto managed but this needs a bit of work to allow more fine tuning of what you want to achieve in a given province. There doesn't really appear to be much need to specialise regions or provinces at the moment, if I need more money I put all of the provinces onto money production, if I need more culture I put them all onto culture production e.t.c.

Still it's very immersive, especially with the FOGII compatibility. One particular moment I enjoyed was when I faced my first FOGII battle against Rome's Legions. I had spent my entire play through up to that point fighting other hairy barbarian tribes - Caledonians, Germanics and other Celts. It was pretty impressive when I first laid eyes on the organised ranks of Romes finest and it brought on one of those moments in gaming where you are totally immersed!
 
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@Nathangun I agree the colour schemes for everything need a bit of work, they're unnecessarily garish in places and a bit misleading in others.

There are actually 2 rebel Roman factions but they are both shown in the same colour of blue which is a bit poor. Neither of them want to ally with me but it could be done given the right conditions. I have declared war on one of them as they are hampering my plans to conquer Cisalpina.

Meanwhile my Celtic horde meets the Empires finest in Padus;

Battle of Padus, 104 BC 2nd Roman-Brittonic war - 100,000 Celts vs 80,000 Imperial Roman troops


The Legions advance on the horde;




The lines engage;




The Roman right holds, but their centre starts to waver;





The Roman centre collapses and the Brittonae are victorious;



The Roman army suffers 40,000 casualties in the battle and following pursuit.
 
Rome has fallen!!!..to me!!!!


After a titanic struggle with the armies of Rome I have finally taken the capital. The 2nd Roman war went better than the first, I took Cisalpina but couldn't push into the peninsular. After years of grating against the legions I declared peace. I used that time to completely overhaul my armies so that I could stand against the legions. Once I had built up a sufficient force I declared the 3rd war on Rome and very quickly pushed down the peninsular and besieged Rome. It has just fallen to me and I have other cities in the province currently under siege.

Looking at the bigger map everything looks like its going well, at least on the surface. However, my decadence is increasing and I am running out of options to hold it at bay. Could this be the beginning of the end for the great tribal confederation of the Britonae?

 
I'm going to wrap up this play through here, it's been an enjoyable ride but the late game becomes a bit less interesting than the early to mid game, however I think the devs will address this in the future. Here's the final map;


With a close up of the situation on the Roman peninsular


I am only about halfway through the game but think it's practically impossible to catch Macedon for Legacy, here's the final scores as of turn 255


And the history of Legacy between myself in purple, Rome in red and Macedon in blue


This was my first play through and am surprised for it to have gone as well as it did. I think that there was a patch that came out mid way through that made the AI less aggressive, I certainly found the Venitti fairly easy to deal with. I started on balanced but bumped it up to difficult after finishing them off. I don't recall having war declared on me by anyone other than independents however there were some odd things I noticed on this play through such as not being able to build chariots anywhere even though I had the appropriate buildings in place for them.

I'll probably wait for some updates before having another go. At the moment cavalry don't really serve much purpose in the Empires battle system and in the late game Province management is so hands off that it becomes a bit dull. I never really had any issues with decadence and pretty much kept it under control throughout the game yet hear that other people really struggle with it, especially on the Slitherine forums. I wonder if it depends on which nation you pick?

In short pretty enjoyable up to turn 200 or so, needs a bit of work in the late game.
 
I picked up my games as Gothones after playing the multiplayer battle.
Through reckless expansion and neglect of culture I had spiralled into a decadence hole I thought I never would get out. Actually I was waiting for my leader to die which, as I'm still a tribe, could have been the end of the nation. But then civil war happened. Lost a few provinces but also lost the decadence due to ageing. So now I have a working nation (and a few rebels...) and a future.
The game mechanics surprise me again and again in a positive way. This is a really well thought through game.
 
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