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Small QB Battle Domination campaign -- let's discuss.

@Bootie -- saw your comment earlier ... sure we can rustle up something.

Let's discuss ... no rush (heading out to dinner now) ... we could rustle up a map of area control -- each zone being fought over by players with a small to medium QB's-- players picking their own maps and parameters.

the way it used to work ... a player from say Allied side issues a challenge to attack a zone (proposing battle parameters and a QB map -- this used to work really well in CM1 the games could random generate QB maps) and a defender from Axis side steps up and accepts.

battle is played out -- winning side gets control of hex/map zone...

Which CM, theater and time period would we use?

Let's discuss.
 
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