Another Saturday spent fighting the Red Army Graviteam user interface.
But I'm starting to make some progress, I think. Still haven't won many campaigns, and have been doing plenty of restarts, but it's starting to come together for me.
Finally found out how to establish and maintain a communications network by wire and how to use it to make my units able to automatically call in fire support from on-map mortars. It's really cool when it finally works.
In a night mission, I was able to sneak up on enemy tanks and attack them with mines, AT grenades, and flamethrowers. The flame hardly hurts the tanks if they are closed up, but one of them got hit into the open hatch. The burning tank rumbled on and into a lake where it came to rest with only the turret above the surface like some ghastly bonfire on the water. Looked like something from a movie.
The next battle, the tank was still there in the lake, but now extinguished. This kind of persistent map damage is really great.
But I'm starting to make some progress, I think. Still haven't won many campaigns, and have been doing plenty of restarts, but it's starting to come together for me.
Finally found out how to establish and maintain a communications network by wire and how to use it to make my units able to automatically call in fire support from on-map mortars. It's really cool when it finally works.
In a night mission, I was able to sneak up on enemy tanks and attack them with mines, AT grenades, and flamethrowers. The flame hardly hurts the tanks if they are closed up, but one of them got hit into the open hatch. The burning tank rumbled on and into a lake where it came to rest with only the turret above the surface like some ghastly bonfire on the water. Looked like something from a movie.
The next battle, the tank was still there in the lake, but now extinguished. This kind of persistent map damage is really great.
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