FGM Colour Sergeant
- Mar 9, 2020
- Reaction score
- Turn Rate
- 6+ pw
- 2-4 games.
My idea would be that each of the six maps has exit zones where units can leave and enter the next map in the next battle.If it's 2 hours long each turn is 30 minutes?
I'm not sure how the larger map would work.
Or how to avoid just having three different scenarios,a left, center, right.
How would a flank column turn in to the center for support or vice-versa?
Let me think on it
There must also be rules how to exit, for example the minimum would be one Platoon?
Units would leave the battle map after entering the exit zone and start on the exact same place (with a deployment radius) on the neighbored map.
I do not think that is a perfect solution, but maybe an interesting idea to discuss and improve.