Skirmish at Sichenhausen brief:
This battle will take place just two days after Soviet forces pushed into West Germany on the 29th of April, 1981. NATO is scrambling to prepare defensive lines while planning a counter-attack. I’ll be playing as a small mechanized task force spliced together to act as an advanced heavy scout team and secure vital bridges in the town of Sichenhausen.
I received my marching orders to move as quickly as possible to Sichenhausen, scout the area, seize critical bridges and prepare to defend against a larger Soviet force. Once in place, I’ll have 1 hour in order to achieve my objectives.
I’ll be in command of-
Mechanized HQ element, led by CPT Westfall, consisting of the command team/RTO, Forward Observer team, Stinger AA missile team and two M113A2’s for transportation/defense. Total of 12 troops.
Mechanized Scout PLT (1st PLT), led by 1LT Shade, consisting of the command team/RTO, two scout teams and three M113A2’s for transportation/defense.
One attached Tank PLT, led by SFC Christie, consisting of four M60A3 Patton tanks. And
one attached Anti-Tank PLT, led by SGT Denny, consisting of two M109 Advanced TOW vehicles. Total of 38 troops.
Mechanized Engineer PLT (1st PLT/58th ENG), led by 2LT Bishop, consisting of the command team/RTO, two engineer squads and three M113A2’s for transportation/defense. Total of 21 troops.
Total troops= 71 Pixeltruppen
I will also have a dedicated mortar section, consisting of 3 M50 106.7 (4.2 in) mortars with 90 rounds of HE and about 60 rounds of WP
Sichenhausen- Small West German town nestled low between surrounding high hills and forest. Consisting of about 50 structures, mostly stone and wood construction. Troops will be able to utilize these as good cover. Unfortunately, so will enemy troops. Key features are 2 stone bridges that are sufficient to hold the weight of our heaviest armored vehicles. Primary is the north bridge (bridge #1) as it is along MSR Charlie. The south bridge (bridge #2) can be utilized if the north bridge is damaged/destroyed.
According to my OPORD from S-2, the suspected enemy unit operation in this area is believed to be elements of the 39th Guards Motor Rifle Division. As a Guards unit, I should expect their troops to be well trained, motivated and armed with the newest equipment. 4 BRDM’s were reported in the area by local nationals and this was partially confirmed by my HQ element sighting 2 BRDM’s enter the north side of the town and move behind cover. Their current location in the town is unknown, but my scouts should sight them soon. In addition, S-2 assesses the enemy formation to include an engineer PLT and attached AT assets. Enemy armor is unknown at this time, but I have assets to deal with that threat if encountered.
Battle space as seen from the friendly side.
TACTICAL LOOK 1101 HRS (+1 min)
I have identified four main points of KEY TERRAIN in the area.
KT 1 – Town of Sichenhausen. Contains the primary objective and will serve as a defensive/ counter-attack point.
KT 2 – Hill 406. Absolute dominating terrain feature in the area. Superior elevation oven my formations. Good cover/concealment form forested areas. VERY likely avenue of approach for SGT Grunt’s forces.
KT 3 – MSR Charlie. Paved road, high-speed roadway. Another likely avenue of approach. This is the route V Corps will utilize for the planned counter-attack.
KT 4 – Church. Sturdy stone structure that is on the friendly high ground. Will afford an excellent line of sight and provide cover.
Overwatch Position. Currently the main HQ element is occupying. The FO team will probably remain there for the entire battle, along with the Stinger AA missile team. The CO, CPT Westfall will be repositioning forward as the battle progresses.
Scouts. The scout platoon will advance in their M113’s to the outer edge of town. From there, they will advance cautiously on foot until contact with the 2 BRDM’s is made.
Engineer PLT. The engineers will move forward to the southern edge of town near the alternate bridge objective. From there, they will establish a blocking position.
Tank PLT. The Patton’s will be generally split in two teams and shadow the scouts and engineers respectively. They will cover forward movements and maintain a watch on Hill 406.
M109 AT tracks. These AT assets will take up high ground in order to spot, identify and destroy enemy mechanized or armored assets that attempt to move into the battle space.
As identified by the red arrows, I suspect SGT Grunt will seize Hill 406 as soon as possible and attempt to establish a superior firing position over my forces. I also think he will attempt at least a probe down MSR Charlie to scout it as a quick access to the town.
My current security plan is to advance my forces forward, somewhat quickly, in order to establish a secure foothold on at least two access points to the town. A few of the tanks, M113’s, M109’s and the FO team will maintain a constant orientation on Hill 406 as that is my current biggest threat.
Mortar support, always a good thing.
M113A2’s belonging to the HQ element in position.
The biggest gun I have for this battle, the M60A3 Patton. 105mm main gun with a capable battle carry of 63 main gun rounds (HEAT, AP and WP Smoke). Also mounts a .50cal MG and a 7.62mm COAX MG.
The deadly, but poorly armored M901. Packing 2 TOW missile launchers in its distinctive “hammerhead†turret. Battle carry of 10 M220A1 improved TOW missiles. These are more than capable of destroying the best Soviet armor, with a good hit.
1st ENG PLT moves forward.
Scouts OUT! SSG Sassner moves his team within sight of Sichenhausen. No contacts yet.
SGT Denney has maneuvered his M901 AT track to a battle position with excellent overwatch of MSR Charlie.
