S
SGTJAW
Guest
(If you go both here and on the battlefront forum you are likely to see this there, was originally going to post just there but it turns out I don't have an account!)
I would like to preface by saying I have loved the US campaign so far and assuming I ever finish planning for the defense of the hill in mission 4 I will be sure that nothing but good things are to follow!
Having waited a few days for questions about capabilities to be answered my torture regarding opening up with the M60's has been answered (You should, I think?)
I have noticed that the Soviet units seem remarkably able to spot, aim and execute units that in some cases are hidden in treelines and have yet to fire, speaking from a position rather close to ignorance I cannot tell if this is just experience on the soviet units or actual capabilities but the ability to shoot an M60 from 1500 meters that is hidden in a shaded hulldown is impressive, if not a little annoying.
I was going to throw this in the bug thread but seeing it not brought up means it either is just me or a known issue but the overpass on the first mission, for me Units that have orders to move under it are just teleporting on top of the overpass about 80% of the time and in the end I had to restart mission 1 because ~6 units clipped into each other and couldn’t move until a Soviet added ventilation to them.
Another issue for me was the 3rd mission, with the potash pile (forgive me for forgetting names, I'm bad enough with English let alone German...) In this scenario I lost the lion's share of my armored assets and most of 1st platoon in a heroic final stance yet no units had reached the second town and from my position not a single Soviet was able to advance with 20 minutes left, nothing had moved in 5 minutes and from the cease-fire there was only 2 badly degraded BMP's limping towards me and the expected sprinkling of imobbed and bogged units yet it was a major defeat? Moreover, and I understand this is from the victory condition, but the briefing for the next mission described how I was unable to stop the horde taking the secondary town and I inflicted light casualties upon them. I understand that there are differing outcomes leading to different briefings but was I expected to mount up and clear the first town again to deny them points?
As a final thing I noticed, are Soviet troops carrying the LAW too?
I don't want it to seem like from this I dislike the game and would like to again say that the doctrinal change from WW2 and CMBS/SF2 has been a very interesting dynamic that I love, moreover the goal of staged retreats lights some giddy smile when it is pulled off well and nothing can beat the US small arms of this era. Hope this is somewhat constructive...
James
I would like to preface by saying I have loved the US campaign so far and assuming I ever finish planning for the defense of the hill in mission 4 I will be sure that nothing but good things are to follow!
Having waited a few days for questions about capabilities to be answered my torture regarding opening up with the M60's has been answered (You should, I think?)
I have noticed that the Soviet units seem remarkably able to spot, aim and execute units that in some cases are hidden in treelines and have yet to fire, speaking from a position rather close to ignorance I cannot tell if this is just experience on the soviet units or actual capabilities but the ability to shoot an M60 from 1500 meters that is hidden in a shaded hulldown is impressive, if not a little annoying.
I was going to throw this in the bug thread but seeing it not brought up means it either is just me or a known issue but the overpass on the first mission, for me Units that have orders to move under it are just teleporting on top of the overpass about 80% of the time and in the end I had to restart mission 1 because ~6 units clipped into each other and couldn’t move until a Soviet added ventilation to them.
Another issue for me was the 3rd mission, with the potash pile (forgive me for forgetting names, I'm bad enough with English let alone German...) In this scenario I lost the lion's share of my armored assets and most of 1st platoon in a heroic final stance yet no units had reached the second town and from my position not a single Soviet was able to advance with 20 minutes left, nothing had moved in 5 minutes and from the cease-fire there was only 2 badly degraded BMP's limping towards me and the expected sprinkling of imobbed and bogged units yet it was a major defeat? Moreover, and I understand this is from the victory condition, but the briefing for the next mission described how I was unable to stop the horde taking the secondary town and I inflicted light casualties upon them. I understand that there are differing outcomes leading to different briefings but was I expected to mount up and clear the first town again to deny them points?
As a final thing I noticed, are Soviet troops carrying the LAW too?
I don't want it to seem like from this I dislike the game and would like to again say that the doctrinal change from WW2 and CMBS/SF2 has been a very interesting dynamic that I love, moreover the goal of staged retreats lights some giddy smile when it is pulled off well and nothing can beat the US small arms of this era. Hope this is somewhat constructive...
James