Grateful Acknowledgement: This update is the result of helpful feedback from a pair of dedicated players who found that the scenario heavily imbalanced in favour of the German side.
Two design elements have been changed. The first is the Experience levels for both sides. In the original version the Americans were all Green and the Germans Crack. This has been changed to Typical for both sides, enabling the program to randomly assign experience levels appropriate for the troop types at that date. The second change is the addition of Special Movement Rules that attempt to encourage players (especially the German) to behave in a more historical manner given the time of day and terrain.