This scenario features units belonging to the W-SS Totenkopf Division. The scenario is mod tagged for Vein’s Totenkopf mod and is thus best played with that mod.
There are only AI plans for the Soviet side, so play-style is H2H/Axis vs AI only.
This is a historical scenario based on the fighting on the Nemen front in mid-July 1944, where 3. SS-Panzer-Division “Totenkopf” was tasked with carrying out a local counterattack on the town of Sopockinie in an (ultimately failed) attempt to cut off Soviet mechanized forces that had broken through further to the north-west to the Augustow canal.
This particular scenario portrays a battalion sized engagement on the eastern flank of this counterattack.
Source: Vopersal, W. (1991): Marsch und Kämpfe der SS-Totenkopf Division, Band Va
|WHAT VERSION OF COMBAT MISSION IS THE FILE FOR?||CM : RED THUNDER|
|WHAT IS THE SCENARIO / MAP TITLE?||CMRT Right Hook at Sopockinie|
|FILE TYPE?||SCENARIO PLAYABLE AS H2H AND VS AI|
|DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS?||NO|
|WHAT SIZE IS THE BATTLE?||HUGE|
|WHAT ARE THE MAP DIMESIONS?||3120m x 2144m|
|WHAT TYPE OF BATTLE IS THIS?||ASSAULT|
|WHAT IS THE LENGTH OF THE SCENARIO?||MORE THAN 1 HOUR 29 MINUTES|
|WHERE IS THE SCENARIO / MAP BASED?||SOVIET UNION [RED THUNDER]|
|WHEN IS THE SCENARIO BASED?||JULY 1944|
|WHAT TIME OF DAY IS THE SCENARIO BASED?||DAWN|
|WHAT IS THE WEATHER IN THE SCENARIO?||HAZY|
|NATIONALITY OF SIDE ONE||AXIS|
|NATIONALITY OF SIDE TWO||ALLIED|
|THIS SCENARIO IS BEST PLAYED AS…||H2H, SIDE ONE VS AI|