CMRT Right Hook at Sopockinie

This scenario features units belonging to the W-SS Totenkopf Division. The scenario is mod tagged for Vein’s Totenkopf mod and is thus best played with that mod.
There are only AI plans for the Soviet side, so play-style is H2H/Axis vs AI only.

This is a historical scenario based on the fighting on the Nemen front in mid-July 1944, where 3. SS-Panzer-Division “Totenkopf” was tasked with carrying out a local counterattack on the town of Sopockinie in an (ultimately failed) attempt to cut off Soviet mechanized forces that had broken through further to the north-west to the Augustow canal.
This particular scenario portrays a battalion sized engagement on the eastern flank of this counterattack.

Source: Vopersal, W. (1991): Marsch und Kämpfe der SS-Totenkopf Division, Band Va

WHAT VERSION OF COMBAT MISSION IS THE FILE FOR? CM : RED THUNDER
WHAT IS THE SCENARIO / MAP TITLE? CMRT Right Hook at Sopockinie
FILE TYPE? SCENARIO PLAYABLE AS H2H AND VS AI
DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS? NO
WHAT SIZE IS THE BATTLE? HUGE
WHAT ARE THE MAP DIMESIONS? 3120m x 2144m
WHAT TYPE OF BATTLE IS THIS? ASSAULT
WHAT IS THE LENGTH OF THE SCENARIO? MORE THAN 1 HOUR 29 MINUTES
WHERE IS THE SCENARIO / MAP BASED? SOVIET UNION [RED THUNDER]
WHEN IS THE SCENARIO BASED? JULY 1944
WHAT TIME OF DAY IS THE SCENARIO BASED? DAWN
WHAT IS THE WEATHER IN THE SCENARIO? HAZY
NATIONALITY OF SIDE ONE AXIS
NATIONALITY OF SIDE TWO ALLIED
THIS SCENARIO IS BEST PLAYED AS… H2H, SIDE ONE VS AI
SUBMITTED BY? Rokko

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Author: Bootie

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