CMRT Kampfgruppe von Schroif MISSIONS

WHAT VERSION OF COMBAT MISSION IS THE FILE FOR? *

CMRT

WHAT IS THE SCENARIO / MAP TITLE? *

Kampfgruppe von Schroif MISSIONS

FILE TYPE? *

Scenario

DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS? *

No

WHAT SIZE IS THE BATTLE? *

Medium to large

WHAT ARE THE MAP DIMESIONS? *

Largest map is around 2.5km square

WHAT TYPE OF BATTLE IS THIS? *

German attack

WHAT IS THE LENGTH OF THE SCENARIO? *

Longest is 2hrs

WHERE IS THE SCENARIO / MAP BASED? *

Poland

WHEN IS THE SCENARIO BASED? *

August 1944

WHAT TIME OF DAY IS THE SCENARIO BASED? *

Starts at dawn

WHAT IS THE WEATHER IN THE SCENARIO? *

Varied but generally fine

NATIONALITY OF SIDE ONE *

German Heer

NATIONALITY OF SIDE TWO *

Soviet

THIS SCENARIO IS BEST PLAYED AS… *

Germans Vs Soviet AI

SUBMITTED BY? *

George MC

SCENARIO / MAP DESCRIPTION *

About the Missions

This mission pack contains all the missions that when compiled made up the CMRT campaign KGr von Schroif. I’ve released them as individual missions which whilst you can play them separately do link one into the other. Obviously things such as casualties etc don’t carry over so you will find some of the latter missions (which assume a depleted KGr von Schroif due to earlier actions) are easier than they would be if you were playing them as part of the CMRT campaign e,g, due to no re-supply issues, core unit not carrying over casualties from previous actions etc.

I should also stress there are no Soviet briefings included in any of the missions and there are no German AI Plans so these missions are ONLY playable as Germans vs Soviet AI.

Player Campaign Briefings and Tactical Maps

The briefings take the form of an immersive narrative. Therefore they tend to be fairly lengthy, Not everyone’s cup of tea but I like that. To help process the info I compiled all the campaign briefings into a PDF file titled Kampfgruppe von Schroif Campaign Briefing Handbook. Each brief is linked via the Campaign Flowchart so you can quickly access the briefing you want. If you don’t like reading then the Operation and Tactical Maps in each mission provide the key info required at a glance.

There is also a table showing your unit, its commanders and their ‘soft’ values e.g. experience, morale etc. In addition there are Force Tracker graphics which allow you to track casualties and effectiveness of your unit as the campaign rolls on.

In addition there is a pack of Tactical Maps included in the zip file. These are maps of all the main missions and are blank unannotated JPGs. They offer the player the ability to use them to plan their actions either on paper (print them out) or digitally on your PC/Laptop.

Mods

There are no mods required to play this campaign. It’s playable “out of the box” using the base CMRT game. If you are interested in what mods I use (and you’ll see in the screenshots) then I use the following:

Aris’ vehicles (both German and Soviet)

Kieme’s buildings and terrain mods

Tanks a Lot buildings (these just add more ‘skin’ options for buildings but they are great!)

Veins’ German and Soviet soldiers

Veins’ tracers and special effect s(smoke, flame and dust)

Rambler’s CMBS Trees and Hedges (yup CMBS mod but it works in CMRT).

Acknowledgments

Huge shout out to SeinfeldRules for the kind permission to use his “Assault Position” scenario.

I owe a huge debt of thanks to the guys who did the playtesting. So a big shout out and thanks to the following for playtesting, feedback, proof reading and critical comment:

SeinfeldRules, Raptorx7, mjkerner, RepsolCBR, TAKODA. BarbaricCo, olliwa, SlowLarry, Reech, borg, bangalor44, Chudacabra.

Special mention goes to Combatintman who painstakingly proof read and checked all the briefings for every scenario and their associated tactical and operation maps. I think the words Oberleutant and Oberstleutnant will be forever etched in his brain! He also provided the “Force Tracker” graphics.

Any subsequent errors, omissions and weirdness are entirely my fault!

Any feedback etc please don’t hesitate to contact me at georgemc@blowtorchscenarios.com or via the Battlefront.com forum my ‘nick’ is George MC.

For info about the development of this campaign you can check out the thread below:

http://community.battlefront.com/topic/121775-cmrt-campaign-kampfgruppe-von-schroif/

About Author

Author: George Mc
Treadhead peacenik with a fascination for recreating historical #armoured actions from the Eastern Front using Battlefront's Combat Mission.

5 thoughts on “CMRT Kampfgruppe von Schroif MISSIONS

  1. I would like to ask. Once inserted into the game, will it change the appearance of these types of tanks?

    For all my single-player Red Thunder missions?

    Will I have it inside? In singleplayer missions?

    My regards
    thx

  2. One question: what to do with the .btt file: ‘SPW Campaign Core Units File_v6’? Is this a MOD or a map file or…?

    1. It’s the core units file that provides the units for the campaign. These are what the campaign game engine tracks re losses etc. It’s not playable in its own right ie it’s not a mission or a scenario.

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