P
PoorOldSpike
Guest
As I recall, the Blitz ladder uses different systems, for example there's a chess-type system operating on percentages and there's another that uses points etc, and people choose which system to stick with.
As a result, there can never be a clear answer to the question "Who is the Blitz ladder leader" because there are different leaders in different sub-ladders, all further sub-divided into past 3 months, 6 months, 12 months, All-time etc, which further adds to the confusion.
The great strength of the FGM ladder is the simplicity of its 5/2/1 scoring system, and a simple glance shows us that Cargol is the one and only leader around here.
PS- My suggestion of changing it to 5/2/0 will also help those who don't have time to play lots of games because they've got families and jobs to attend to.
In other words, people who have time to play lots of games would no longer get a point for losing, which would put a brake on them running away from the rest of us.
Of course, they could still play as many games as they liked, but they'd now have to win or draw to get points and not have points for losing handed to them on a plate..
(Incidentally the 5/2/1 system was my idea in the first place, so by suggesting we change it to 5/2/0 doesn't mean I'm stepping on anybody elses toes)
As a result, there can never be a clear answer to the question "Who is the Blitz ladder leader" because there are different leaders in different sub-ladders, all further sub-divided into past 3 months, 6 months, 12 months, All-time etc, which further adds to the confusion.
The great strength of the FGM ladder is the simplicity of its 5/2/1 scoring system, and a simple glance shows us that Cargol is the one and only leader around here.
PS- My suggestion of changing it to 5/2/0 will also help those who don't have time to play lots of games because they've got families and jobs to attend to.
In other words, people who have time to play lots of games would no longer get a point for losing, which would put a brake on them running away from the rest of us.
Of course, they could still play as many games as they liked, but they'd now have to win or draw to get points and not have points for losing handed to them on a plate..
(Incidentally the 5/2/1 system was my idea in the first place, so by suggesting we change it to 5/2/0 doesn't mean I'm stepping on anybody elses toes)