AD Pasture Land

The Germans are falling back in confusion. Our tank corps and mechanized infantry have pushed far forward, leaving us, the dismounted infantry, behind to mop up the remnants and widen the corridors. Your company was doing exactly that when you came out of a small copse of trees and immediately started taking machinegun fire. A large, open pastureland sits between you and the incoming fire. On the far side, a group of buildings on the outskirts of a village. You determine that is where the enemy fire is coming from, and you immediately decide to attack. Allied vs AI only.

WHAT VERSION OF COMBAT MISSION IS THE FILE FOR? CM : RED THUNDER
WHAT IS THE SCENARIO / MAP TITLE? AD Pasture Land
FILE TYPE? SCENARIO VS AI ONLY
DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS? NO
WHAT SIZE IS THE BATTLE? TINY
WHAT ARE THE MAP DIMESIONS? 592×480
WHAT TYPE OF BATTLE IS THIS? PROBE
WHAT IS THE LENGTH OF THE SCENARIO? 30 – 44 MINUTES
WHERE IS THE SCENARIO / MAP BASED? SOVIET UNION [RED THUNDER]
WHEN IS THE SCENARIO BASED? JULY 1944
WHAT TIME OF DAY IS THE SCENARIO BASED? DUSK
WHAT IS THE WEATHER IN THE SCENARIO? CLEAR
NATIONALITY OF SIDE ONE Allied
NATIONALITY OF SIDE TWO Axis
THIS SCENARIO IS BEST PLAYED AS… SIDE ONE VS AI
SUBMITTED BY? SeinfeldRules
Icon of AD-Pasture-Land AD-Pasture-Land (0.4 MiB)

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3 Comments on "AD Pasture Land"

  1. AT first, it look daunting advancing in open field. The SMG squads become lethal at close range. fun scenario. thanks.

  2. I played this scenario four times with the same result every time. The German AI puts all of its forces in one concentrated spot. It is not always the same spot but when you spot a German you just concentrate fire and you will wipe them all out very fast. I spotted a German on the hedge on turn two….fired my mortal on turn three to support my advance and wiped all German defenders out. I did this every time I played and it worked all four times.

  3. Ted (Gunner on the FGM) | December 28, 2018 at 3:12 pm | Reply

    I sent one platoon up the middle with the mortar and MG support and one platoon along the slight depression on the right edge with the goal of flanking the VL. The right platoon moved through the wheat, carefully I might add, took a few casualties with one squad running away after the leader was killed. The other two squads took casualties but in a short fire fight caused the Germans to break run. The squads knocked them out as they ran. On the left the mortar and MG caused a couple of casualties while the platoon bounded towards them. Again one squad ran, not breaking just shaken. After a few casualties the Germans on my left seemed to break and retreat towards the VL. At that moment the Axis auto-surrendered giving me a Total Victory.

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